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Subject: Re: Diep as a strong sparring opponent (longish)?

Author: Jonas Bylund

Date: 02:26:19 10/16/03

Go up one level in this thread


On October 14, 2003 at 07:40:54, James T. Walker wrote:

>On October 14, 2003 at 02:38:45, Jonas Bylund wrote:
>
>>On October 13, 2003 at 19:15:52, James T. Walker wrote:
>>
>>>On October 13, 2003 at 14:57:35, Jonas Bylund wrote:
>>>
>>>>On October 13, 2003 at 14:42:45, Djordje Vidanovic wrote:
>>>>
>>>>>On October 13, 2003 at 14:36:09, Jonas Bylund wrote:
>>>>>
>>>>>>On October 13, 2003 at 14:19:14, Christophe Theron wrote:
>>>>>>
>>>>>>>On October 13, 2003 at 13:09:03, Charles Roberson wrote:
>>>>>>>
>>>>>>>>
>>>>>>>>  You make the statement that Diep is a positional engine and you chose it based
>>>>>>>>on that. So, why did you run G/5 matches? At G/5 tactics and search depth
>>>>>>>>is crucial.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>I would like to bring to your attention that tactics and search depth are
>>>>>>>crucial at any time controls in chess.
>>>>>>>
>>>>>>>Showing dimishing returns from increased search depth is so difficult that in
>>>>>>>practice there is little difference between blitz and long time controls.
>>>>>>>
>>>>>>>If engine A gets a beating at blitz, expect it to get the same beating if you
>>>>>>>repeat the match with long time controls.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>    Christophe
>>>>>>
>>>>>>Now that is not my experience at all, some engines do seem to be much better at
>>>>>>long time controls than at blitz and also the opposite is the case, however it
>>>>>>seems that engines that do better at blitz TC's don't have the same margin of
>>>>>>difference.
>>>>>>
>>>>>>Jonas
>>>>>
>>>>>
>>>>>Jonas,
>>>>>
>>>>>this _is_ an interesting issue, I admit. However, a very quick glance at the top
>>>>>section of the SSDF list will tell you that the best blitzers are up there, and
>>>>>the games played by the SSDF are tournament control games.  I can draw a simple
>>>>>conclusion here.  Naturally, there might be some conspicious exceptions... Could
>>>>>you please name a program that does extremely poorly at blitz and extremely well
>>>>>at longer time controls?
>>>>>
>>>>>Rgds.
>>>>>
>>>>>Djordje
>>>>
>>>>
>>>>Maybe not extremely poorly, but Gandalf is an example of a top engine which do
>>>>not do well in blitz games compared to how well it does in classic and longer
>>>>time controls. (Gandalf is still one of my preferred engines for LONG analysis)
>>>>
>>>>If you look at the playchess.com rating lists you will find that the top rated
>>>>engines are Deep Fritz 7 and Shredder 7.04. Now Shredder is another example of
>>>>an engine that, atleast used to do much better at long time controls, it seems
>>>>that margin has shrunk considerably, but still remains an issue. If it wheren't
>>>>for dual amd's and xeon's Shredder probably wouldn't be a first choice for many
>>>>of the users on playchess.com.
>>>>
>>>>My point about shredder is that i don't think it would top any blitz lists on
>>>>equal hardware.
>>>>
>>>>The point that CT makes is in theory the "right" approach i think, but in
>>>>reality things looks different.
>>>>
>>>>Regards
>>>>Jonas
>>>
>>>Here is my "Top 10" from my blitz database of over 19000 games.  See any
>>>surprises?  All games on equal hardware using auto232 and almost all are G/5min.
>>>
>>>1	Fritz 8			2489	2127
>>>2	Shredder 7.04		2489	1171
>>>3	Fritz 7			2474	3844
>>>4	Shredder 7		2470	1140
>>>5	Shredder 7.04C		2468	328
>>>6	Chess Tiger 15		2462	2130
>>>7	Chess Tiger 14.0	2456	2895
>>>8	Hiarcs 9		2450	722
>>>9	Hiarcs8 Bareev		2440	116
>>>10	Gambit Tiger 2.0	2425	838
>>
>>What hardware, books, ram etc.?
>>
>>A surprise to me is you have different ver. of the same engine, also where is
>>the same engine list using long time controls for comparison???
>>
>>Jonas
>
>Why shouldn't I test all versions since they are different?  Try the SSDF list
>for long time controls on equal hardware.  I see no sense in duplicating their
>work (SSDF).  If you want the entire list it includes Rebel 12, Ruffian, Fritz
>5, Yace, Gandalf etc. etc.  All engines I own and am personally interested in.
>I see very little difference between my Blitz list and SSDF.  (There may be some
>exceptions) I have said several times here that I believe the SSDF is wasting a
>lot of time testing at 40/2hours since NOBODY plays that time control anymore.
>I believe there would be very little difference in the list if the games were
>played at G/60min.
>Jim

Well that's kinda' point of it all, not to second guess any results based on
bias, thus i asked if you had a longer TC list you could post, so we could
actually see if there were any detectable differences between the engines in
your list...

The reason i was surprised to see same engines on the same list, is that i think
it is pointless, but hey that's only my opinion.

"lot of time testing at 40/2hours since NOBODY plays that time control anymore."

Someone forgot to tell the SSDF and Kurt Utzinger that :)

Jonas



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