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Subject: parallel scaling

Author: Vincent Diepeveen

Date: 18:23:13 10/27/03

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On October 27, 2003 at 20:09:55, Eugene Nalimov wrote:

>On October 27, 2003 at 20:00:54, Robert Hyatt wrote:
>
>>On October 27, 2003 at 19:57:12, Eugene Nalimov wrote:
>>
>>>On October 27, 2003 at 19:24:10, Peter Skinner wrote:
>>>
>>>>On October 27, 2003 at 19:06:51, Eugene Nalimov wrote:
>>>>
>>>>>
>>>>>I don't think you should be afraid. 500 CPUs is not enough -- you need
>>>>>reasonable good program to run on them.
>>>>>
>>>>>Thanks,
>>>>>Eugene
>>>>
>>>>I would bet on Crafty with 500 processors. That is for sure. I know it is quite
>>>>a capable program :)
>>>>
>>>>Peter.
>>>
>>>Efficiently utilizing 500 CPUs is *very* non-trivial task. I believe Bob can do
>>>it, but it will be nor quick nor easy.
>>>
>>>Thanks,
>>>Eugene
>>
>>
>>If the NUMA stuff doesn't swamp me.  And if your continual updates to the
>>endgame tables doesn't swamp me.  We _might_ see some progress here.  :)
>>
>>If I can just figure out how to malloc() the hash tables reasonably on your
>>NUMA platform, without wrecking everything, that will be a step...
>
>Ok, just call the memory allocation function exactly where you are calling it
>now, and then let the user issue "mt" command before "hash" and "hashp" if (s)he
>want good scaling.
>
>Thanks,
>Eugene

That's why i'm multiprocessing. All problems solved at once :)



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