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Subject: Re: Fritz X3D vs Kasparov,G (2) 1-0 (PGN)

Author: Uri Blass

Date: 10:05:33 11/14/03

Go up one level in this thread


On November 14, 2003 at 12:56:29, Robert Hyatt wrote:

>On November 14, 2003 at 09:04:24, Amir Ban wrote:
>
>>On November 14, 2003 at 06:31:21, Uri Blass wrote:
>>
>>>On November 13, 2003 at 21:31:33, Amir Ban wrote:
>>>
>>>>On November 13, 2003 at 16:57:42, Omid David Tabibi wrote:
>>>>
>>>>>On November 13, 2003 at 16:54:11, Kurt Utzinger wrote:
>>>>>
>>>>>>[Event "Man vs Machine"]
>>>>>>[Site "New York"]
>>>>>>[Date "2003.11.13"]
>>>>>>[Round "2"]
>>>>>>[White "Fritz X3D"]
>>>>>>[Black "Kasparov, Garry"]
>>>>>>[Result "1-0"]
>>>>>>[ECO "C66"]
>>>>>>[PlyCount "77"]
>>>>>>
>>>>>>1. e4 e5 2. Nf3 Nc6 3. Bb5 Nf6 4. d3 d6 5. c3 g6 6. O-O Bg7 7. Nbd2 O-O 8. Re1
>>>>>>Re8 9. d4 {White last book move} 9... Bd7 10. d5 Ne7 11. Bxd7 Nxd7 12. a4 h6
>>>>>>13. a5 a6 14. b4 f5 15. c4 Nf6 16. Bb2 Qd7 17. Rb1 g5 18. exf5 Qxf5 19. Nf1 Qh7
>>>>>>20. N3d2 Nf5 21. Ne4 Nxe4 22. Rxe4 h5 23. Qd3 Rf8 24. Rbe1 Rf7 25. R1e2 g4 26.
>>>>>>Qb3 Raf8 27. c5 Qg6 28. cxd6 cxd6 29. b5 axb5 30. Qxb5 Bh6 31. Qb6 Kh7 32. Qb4
>>>>>>Rg7 33. Rxe5 dxe5 34. Qxf8 Nd4 35. Bxd4 exd4 36. Re8 Rg8 37. Qe7+ Rg7 38. Qd8
>>>>>>Rg8 39. Qd7+ 1-0
>>>>>
>>>>>Another reason why Kasparov should have closed the game with 17...f4, reducing
>>>>>the chances of such blunders. One thing Kasparov needs to learn is that against
>>>>>computers you play differently. Illia Smirin's games at KasparovChess are
>>>>>excellent examples of the correct anti-computer strategy.
>>>>
>>>>But grandmasters never make such mistakes. Even masters don't.
>>>>
>>>>If they fell for elementary tactics once per even 100 games, they would fall for
>>>>more complex tactics twice per game. They don't.
>>>
>>>1)A player can fall into elementary tactics once per 100 games without falling
>>>to complex tactics more than once per 50 games.
>>>
>>>I do not see how you get your conclusion
>>>
>>>2)The question is not only how many plies is the tactics.
>>>
>>
>>Of course it is. Deep ply tactics are not obvious and intuition and calculation
>>to be detected. Not so for single ply tactics, which are seen at a glance.
>>
>>
>>>It may be the question for computer but not for humans.
>>>The point in this case was that white threated nothing before the mistake of
>>>kasparov and the rook at f8 was defended twice so other moves also did not allow
>>>Fritz to use the same tactics.
>>>
>>
>>I'm not a strong player, but I saw throughout the game that if there's anything
>>for black to watch out for it's a sacrifice on e5. It's not as if this was a
>>deep & mysterious sacrifice on a7.
>
>What _I_ would like to see is the board thru the X3D glasses.  I've used
>those things (not that particular brand) and I personally hate them.  If
>you have not seen them, the monitor alternates showing two different frames
>and the glasses act like "shutters" letting the left eye see the left image
>then closing while the right eye sees the right image.
>
>I found it _very_ tiring.  And one has to wonder if the 3D display tended to
>somehow "hide" the tactic to weary eyes.  I have no idea why he agreed to use
>the things, other than that the company that makes them is a sponsor for the
>event.  But for anyone that has ever tried them, it is _not_ pleasant IMHO.
>
>SEGA used to make a video game that used this same technology, but it was
>horrible, because it used a normal TV which doesn't refresh often enough to
>prevent terrible eye-strain and headaches.  I suspect X3d is refreshing at
>least double a normal TV, which means at least 60-80 frames per second,
>alternated.  That was the speed of the last such 3D display I tried.  It was
>cute, but _not_ for hours.  I found that after 30 minutes my head was hurting
>any my eyes were suffering.  I discovered that my eyes are trained to vary
>their focus based on depth.  But not on a 3D device.  It is really a flat-
>plane image that you watch, but the alternating frames simulates the 3D
>effect.  But your eyes try to adjust focus as you look at the "back" of the
>board, and then they have to correct.  And that caused me a lot of eyestrain
>and eventually a headache.
>
>I won't begin to claim that was the problem here.  But it certainly _could_
>be a problem.  Otherwise everyone there saw instantly that Rook takes (or
>even bishop takes) won a piece.  I just can't imagine how he could overlook
>that.  However, I have seen a GM overlook a mate in 2 and have to give up
>his queen to avoid getting mated, so it _does_ happen.  But the mate in 2
>was much more complicated than the tactic yesterday...
>
>I suppose the old "meat makes mistakes" is still a truism.
>
>>
>>
>>>
>>>>
>>>>Playing a computer is not relevant. Junior played about 100 games against >2000
>>>>players and nothing like this happened.
>>>
>>>The question is in how many games there was an opportunity for a similiar trap
>>>when one or two ply mistake is a natural move and the reply is not something
>>>that Junior threats before the mistake but a capture that is a bad capture
>>>against other moves.
>>>
>>
>>You can lose any game instantly by succumbing to a fork, pin or whatever without
>>there being a previous threat.
>>
>>If this happens to you, you don't get to be a master.
>
>I don't agree.  I see even GMs overlooking forks and pins.  They just
>don't do it as often as 2000 players.

If we are talking about 2000 players and not about blitz time control then
overlooking forks and pins is not common even for 2000 players.

Uri



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