Author: Robert Hyatt
Date: 10:51:03 11/14/03
Go up one level in this thread
On November 14, 2003 at 13:05:33, Uri Blass wrote: >On November 14, 2003 at 12:56:29, Robert Hyatt wrote: > >>On November 14, 2003 at 09:04:24, Amir Ban wrote: >> >>>On November 14, 2003 at 06:31:21, Uri Blass wrote: >>> >>>>On November 13, 2003 at 21:31:33, Amir Ban wrote: >>>> >>>>>On November 13, 2003 at 16:57:42, Omid David Tabibi wrote: >>>>> >>>>>>On November 13, 2003 at 16:54:11, Kurt Utzinger wrote: >>>>>> >>>>>>>[Event "Man vs Machine"] >>>>>>>[Site "New York"] >>>>>>>[Date "2003.11.13"] >>>>>>>[Round "2"] >>>>>>>[White "Fritz X3D"] >>>>>>>[Black "Kasparov, Garry"] >>>>>>>[Result "1-0"] >>>>>>>[ECO "C66"] >>>>>>>[PlyCount "77"] >>>>>>> >>>>>>>1. e4 e5 2. Nf3 Nc6 3. Bb5 Nf6 4. d3 d6 5. c3 g6 6. O-O Bg7 7. Nbd2 O-O 8. Re1 >>>>>>>Re8 9. d4 {White last book move} 9... Bd7 10. d5 Ne7 11. Bxd7 Nxd7 12. a4 h6 >>>>>>>13. a5 a6 14. b4 f5 15. c4 Nf6 16. Bb2 Qd7 17. Rb1 g5 18. exf5 Qxf5 19. Nf1 Qh7 >>>>>>>20. N3d2 Nf5 21. Ne4 Nxe4 22. Rxe4 h5 23. Qd3 Rf8 24. Rbe1 Rf7 25. R1e2 g4 26. >>>>>>>Qb3 Raf8 27. c5 Qg6 28. cxd6 cxd6 29. b5 axb5 30. Qxb5 Bh6 31. Qb6 Kh7 32. Qb4 >>>>>>>Rg7 33. Rxe5 dxe5 34. Qxf8 Nd4 35. Bxd4 exd4 36. Re8 Rg8 37. Qe7+ Rg7 38. Qd8 >>>>>>>Rg8 39. Qd7+ 1-0 >>>>>> >>>>>>Another reason why Kasparov should have closed the game with 17...f4, reducing >>>>>>the chances of such blunders. One thing Kasparov needs to learn is that against >>>>>>computers you play differently. Illia Smirin's games at KasparovChess are >>>>>>excellent examples of the correct anti-computer strategy. >>>>> >>>>>But grandmasters never make such mistakes. Even masters don't. >>>>> >>>>>If they fell for elementary tactics once per even 100 games, they would fall for >>>>>more complex tactics twice per game. They don't. >>>> >>>>1)A player can fall into elementary tactics once per 100 games without falling >>>>to complex tactics more than once per 50 games. >>>> >>>>I do not see how you get your conclusion >>>> >>>>2)The question is not only how many plies is the tactics. >>>> >>> >>>Of course it is. Deep ply tactics are not obvious and intuition and calculation >>>to be detected. Not so for single ply tactics, which are seen at a glance. >>> >>> >>>>It may be the question for computer but not for humans. >>>>The point in this case was that white threated nothing before the mistake of >>>>kasparov and the rook at f8 was defended twice so other moves also did not allow >>>>Fritz to use the same tactics. >>>> >>> >>>I'm not a strong player, but I saw throughout the game that if there's anything >>>for black to watch out for it's a sacrifice on e5. It's not as if this was a >>>deep & mysterious sacrifice on a7. >> >>What _I_ would like to see is the board thru the X3D glasses. I've used >>those things (not that particular brand) and I personally hate them. If >>you have not seen them, the monitor alternates showing two different frames >>and the glasses act like "shutters" letting the left eye see the left image >>then closing while the right eye sees the right image. >> >>I found it _very_ tiring. And one has to wonder if the 3D display tended to >>somehow "hide" the tactic to weary eyes. I have no idea why he agreed to use >>the things, other than that the company that makes them is a sponsor for the >>event. But for anyone that has ever tried them, it is _not_ pleasant IMHO. >> >>SEGA used to make a video game that used this same technology, but it was >>horrible, because it used a normal TV which doesn't refresh often enough to >>prevent terrible eye-strain and headaches. I suspect X3d is refreshing at >>least double a normal TV, which means at least 60-80 frames per second, >>alternated. That was the speed of the last such 3D display I tried. It was >>cute, but _not_ for hours. I found that after 30 minutes my head was hurting >>any my eyes were suffering. I discovered that my eyes are trained to vary >>their focus based on depth. But not on a 3D device. It is really a flat- >>plane image that you watch, but the alternating frames simulates the 3D >>effect. But your eyes try to adjust focus as you look at the "back" of the >>board, and then they have to correct. And that caused me a lot of eyestrain >>and eventually a headache. >> >>I won't begin to claim that was the problem here. But it certainly _could_ >>be a problem. Otherwise everyone there saw instantly that Rook takes (or >>even bishop takes) won a piece. I just can't imagine how he could overlook >>that. However, I have seen a GM overlook a mate in 2 and have to give up >>his queen to avoid getting mated, so it _does_ happen. But the mate in 2 >>was much more complicated than the tactic yesterday... >> >>I suppose the old "meat makes mistakes" is still a truism. >> >>> >>> >>>> >>>>> >>>>>Playing a computer is not relevant. Junior played about 100 games against >2000 >>>>>players and nothing like this happened. >>>> >>>>The question is in how many games there was an opportunity for a similiar trap >>>>when one or two ply mistake is a natural move and the reply is not something >>>>that Junior threats before the mistake but a capture that is a bad capture >>>>against other moves. >>>> >>> >>>You can lose any game instantly by succumbing to a fork, pin or whatever without >>>there being a previous threat. >>> >>>If this happens to you, you don't get to be a master. >> >>I don't agree. I see even GMs overlooking forks and pins. They just >>don't do it as often as 2000 players. > >If we are talking about 2000 players and not about blitz time control then >overlooking forks and pins is not common even for 2000 players. > >Uri "common" is relative. I agree it doesn't happen "often". However, it does happen more frequently than I would expect...
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