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Subject: Re: why is open file code such a big deal for programmers?

Author: martin fierz

Date: 06:38:14 11/17/03

Go up one level in this thread


On November 17, 2003 at 07:43:54, K. Burcham wrote:

>On November 17, 2003 at 04:20:42, martin fierz wrote:
>
>>On November 16, 2003 at 20:08:45, K. Burcham wrote:
>>
>>>
>>>why do programs allow humans to control these openings?
>>>why do programs allow humans to set up these walls instead of exchange pawns for
>>>open files?
>>>why can't code be written to exchange pawns even when early in book?
>>>
>>>why stage these matches when so many know what needs to be done with opening
>>>code? I wish I knew why this was such a big deal to write code for.
>>>
>>>I am glad we have highly accomplished GM, but aggravating giving them easy win.
>>>I would prefer letting them outplay the program in an open position.
>>>
>>>kburcham
>>
>>the real question should be: why do programs like fritz play these closed
>>positions worse than any 2000 player? fritz' programmers surely know about those
>>weaknesses, why have they never been addressed? with a whole team of
>>professionals working on it...
>
>I dont agree. Kasparov worked on this closed position, once he had it, it was to
>late for the program. the program played defensive moves while Kasparov was on
>the offensive---big difference, then too late.

the program did not play defensive moves! it played nothing at all, moved pieces
back and forth etc. that's the problem here. what you are asking for is a cheap
fix to this problem: not to let a closed position arise at all. if you do this,
by adding *ridiculous* eval terms like "fewer pawns are good for the machine",
you will also hurt the program in positions where it is actually *good* to close
the position.

the programs (or better: their programmers) will have to learn to deal with
those closed positions. it may not be easy, but it must be possible... it was
not a bad position from an objective point of view!

cheers
  martin





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