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Subject: Re: Crafty Gets It Right! Is it really tuning?!

Author: Robert Hyatt

Date: 17:02:35 11/17/03

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On November 17, 2003 at 18:26:10, Torstein Hall wrote:

>On November 17, 2003 at 17:52:05, Robert Hyatt wrote:
>
>>On November 17, 2003 at 17:35:42, Daniel Clausen wrote:
>>
>>>While one should be careful when testing engines with only a few positions, I
>>>wouldn't be surprised if Crafty would have the very good (if not the best among
>>>computers) chances against humans in a similar match. The effort to concentrate
>>>very much on games against humans has to pay off after that time. Too bad that a
>>>match GK-Crafty is not realistic due to commercial constraints.
>>>
>>>Sargon
>>
>>
>>I would hesitate to draw conclusions from a couple of positions.  The
>>entire game has to be played.  I certainly feel that the commercial
>>programs are better-tuned overall, even though Crafty will clearly have
>>a right idea here and there that others don't..
>
>Is it really a matter of tuning? I feel this kind of closed positions demand a
>plan. I can not see how the approach of todays programs can achieve this.
>Or maybee I'm wrong and a very advanced position evaluation could make a program
>play this closed positions right?
>
>Torstein

I think the idea of "don't block, or unblock if blocked" _is_ a plan of
sorts.  Which means, in the case of my stuff, that it is really a back-door
"plan" in that context.  Whether that is the human definition of a plan or not
really doesn't matter since humans don't play chess the same way as a computer
anyway...




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