Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Improving crafty by 100 points ? Put your money where your ...

Author: Matthias Gemuh

Date: 08:02:47 11/28/03

Go up one level in this thread


On November 28, 2003 at 10:08:41, Kim Roper Jensen wrote:

>On November 28, 2003 at 07:44:36, Georg v. Zimmermann wrote:
>
>>Disclaimer: the following is not legally binding. It is an offer to negotiate.
>>Nevertheless, it is a serious proposal.
>>
>>It has been repeatetly stated that a 'clone' of crafty can not be 100 or more
>>elo stronger, by many people here.
>>
>>I do not believe so. How about a bet ?
>>
>>I would state that I can improve Crafty by 100 points or more within 4 month.
>>
>>Since it would involve many sleepless nights I would want the opposition to
>>"feel the pain" as well. I would want this bet to be *at least* $5000 worth for
>>me. And since I am a student I dont think I can offer a ratio better than 1:5 in
>>my favor. But keep in mind that I have to do all the work.
>>
>>I am willing to bet with multiple people on this, to raise this ammount. But to
>>raise the ammount should be no problem, considering how many stupid rich folks
>>with high GHz computers post here. :-)
>>
>>Testing proedure:
>>I am very flexible here, make your suggestion. Something like 1000 games , 100
>>each against a selection of opponents of which 5 are stronger and 5 weaker than
>>Crafty sounds fair. Maybe even more different opponents, so I can not "tune"
>>against them.
>>Important is that the exact procedure, including versions to play against and
>>crafty version to compare against, and exact machine to run the tests on, his
>>agreed beforehand.
>>Note I consider the book part of the engine !
>>Actually 100 points seems a bit low on consideration. If thats a problem I might
>>be willing to raise it a bit.
>>
>>Betting procedure:
>>I suggest some arbiters who are universally respected, if they are willing.
>>Prof. Hyatt comes to mind of course. I suggest all money is paid to them on
>>completion of the bet. This avoids many possible problems.
>>
>>What is a clone:
>>My clone would have to have significant Crafty code in it. We would need to
>>discuss how significant. I would think using Crafty Move Generation should be
>>seen as enough. Of course, I would have to submit code to the arbiter, and show
>>I am not "cloning" any other program.
>>
>>--
>>
>>This is a pretty good offer, people. Remember I am a pretty bad programmer. My
>>"own" program (which i didnt even completely write by myself) is rated around
>>2100 only in the winboard lists.
>>Also I am a law student. And my state examination is in one year, so I dont even
>>really have time for this.
>>
>>Georg
>
>Why would you want money ??
>As I see it money doesnt make it a more serious bet, if you want a serious bet
>then do it for free and release the improvements to Robert Hyatt.
>
>That should earn you more respect and good karma than the money IMHO.
>
>With regards
>Kim




If you are by nature not a cloner, it takes a lot of financial motivation
for you to poke your nose into foreign code. Improving something is then
not the issue, just the money.

/Matthias.






This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.