Author: Matthias Gemuh
Date: 08:02:47 11/28/03
Go up one level in this thread
On November 28, 2003 at 10:08:41, Kim Roper Jensen wrote: >On November 28, 2003 at 07:44:36, Georg v. Zimmermann wrote: > >>Disclaimer: the following is not legally binding. It is an offer to negotiate. >>Nevertheless, it is a serious proposal. >> >>It has been repeatetly stated that a 'clone' of crafty can not be 100 or more >>elo stronger, by many people here. >> >>I do not believe so. How about a bet ? >> >>I would state that I can improve Crafty by 100 points or more within 4 month. >> >>Since it would involve many sleepless nights I would want the opposition to >>"feel the pain" as well. I would want this bet to be *at least* $5000 worth for >>me. And since I am a student I dont think I can offer a ratio better than 1:5 in >>my favor. But keep in mind that I have to do all the work. >> >>I am willing to bet with multiple people on this, to raise this ammount. But to >>raise the ammount should be no problem, considering how many stupid rich folks >>with high GHz computers post here. :-) >> >>Testing proedure: >>I am very flexible here, make your suggestion. Something like 1000 games , 100 >>each against a selection of opponents of which 5 are stronger and 5 weaker than >>Crafty sounds fair. Maybe even more different opponents, so I can not "tune" >>against them. >>Important is that the exact procedure, including versions to play against and >>crafty version to compare against, and exact machine to run the tests on, his >>agreed beforehand. >>Note I consider the book part of the engine ! >>Actually 100 points seems a bit low on consideration. If thats a problem I might >>be willing to raise it a bit. >> >>Betting procedure: >>I suggest some arbiters who are universally respected, if they are willing. >>Prof. Hyatt comes to mind of course. I suggest all money is paid to them on >>completion of the bet. This avoids many possible problems. >> >>What is a clone: >>My clone would have to have significant Crafty code in it. We would need to >>discuss how significant. I would think using Crafty Move Generation should be >>seen as enough. Of course, I would have to submit code to the arbiter, and show >>I am not "cloning" any other program. >> >>-- >> >>This is a pretty good offer, people. Remember I am a pretty bad programmer. My >>"own" program (which i didnt even completely write by myself) is rated around >>2100 only in the winboard lists. >>Also I am a law student. And my state examination is in one year, so I dont even >>really have time for this. >> >>Georg > >Why would you want money ?? >As I see it money doesnt make it a more serious bet, if you want a serious bet >then do it for free and release the improvements to Robert Hyatt. > >That should earn you more respect and good karma than the money IMHO. > >With regards >Kim If you are by nature not a cloner, it takes a lot of financial motivation for you to poke your nose into foreign code. Improving something is then not the issue, just the money. /Matthias.
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