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Subject: Re: Is it safe to say then that Computers today play 2800 level chess?

Author: stuart taylor

Date: 17:12:38 11/29/03

Go up one level in this thread


On November 27, 2003 at 21:21:50, stuart taylor wrote:

>On November 27, 2003 at 10:43:21, Bob Durrett wrote:
>
>>On November 27, 2003 at 10:02:13, stuart taylor wrote:
>>
>>>On November 27, 2003 at 09:24:35, Bob Durrett wrote:
>>>
>>>>On November 27, 2003 at 08:37:47, stuart taylor wrote:
>>>>
>>>>>On November 27, 2003 at 08:25:42, Terry McCracken wrote:
>>>>>
>>>>>>On November 27, 2003 at 04:36:20, ALI MIRAFZALI wrote:
>>>>>>
>>>>>>>On November 27, 2003 at 03:06:02, Kurt Utzinger wrote:
>>>>>>>
>>>>>>>>On November 27, 2003 at 02:59:36, Gerald Wright wrote:
>>>>>>>>
>>>>>>>>>The Top players in the computer chess championship are all capable of drawing or
>>>>>>>>>winning a match vs Kasparov or them in the top 10.
>>>>>>>>
>>>>>>>>     As long as 2200 ELO players can get a lot of draws
>>>>>>>>     with safe and boring playing style the best comp
>>>>>>>>     programs do not have more than 2400 Elo.
>>>>>>>>     Kurt
>>>>>>>What you are saying Kurt does not make sense at all.A 2400 elo player could
>>>>>>>not draw Kasaprov under any circumstances.Please check the definition of ELO.
>>>>>>>Also your claim of 2200 Elo players getting draws is Contrary to my own private
>>>>>>>testing of many many games against 2200 Elo players.
>>>>>>
>>>>>>
>>>>>>Playing computers are _not_ the same as playing Kasparov or _humans_ whatsoever.
>>>>>>It is often easy to draw machines as Kurt suggests, winning is far more
>>>>>>difficult, unless of course you obtain a large "book" advantage, with the White
>>>>>>pieces.
>>>>>>
>>>>>>I've have found different ways to neuter computers, and so have many here who
>>>>>>buy programmes to play against. It's still even quite possible to bring them
>>>>>>down with carefully played K-Side attacks. By the time the comp sees it, it's
>>>>>>too late.
>>>>>
>>>>>
>>>>>In MY experience, it's not enough to do something before the computer realizes
>>>>>it, but that it is VERY CAREFULLY played and worked out, also!
>>>>> I've often got into positions where I think there could be a brilliant winning
>>>>>attack esp. kingside, but don't know exactly which one way will do it, if there
>>>>>IS one way.
>>>>>I often try, but it's usually not that one way, or at any rate, atleast one of
>>>>>the moves I make is not according to it.
>>>>>S.Taylor
>>>>
>>>>There is a way to produce a score sheet, of a game with a chess engine, where
>>>>the human wins.  Simply play a game.  Then go back to the first mistake and make
>>>>another move.  Repeat this process as many times as is necessary to get the
>>>>desired result.  This may not work every time, but it should improve the odds in
>>>>favor of the Human.  Of course, when you publish the scoresheet, it's best to
>>>>conveniently forget to mention the take-backs.  : )
>>>>
>>>>Although this procedure may look bogus and like "cheating," it may be a good way
>>>>to find the weaknesses in the chess-playing program.  The final scoresheet
>>>>should be useful to the engine programmer [and maybe to the opening book maker.]
>>>> I advocate doing this for the sake of improving chess engines.
>>>>
>>>>Bob D.
>>>>
>>>>Bob D.
>>>
>>>That used to beat all engines, but now, even that's not enough. The human would
>>>have to do something on the way to a brute force search manually, in order to
>>>try and prove his "brilliancy".
>>> If you have another computer running at the same time with the same, or a
>>>stronger program (hardware?), you can do advanced chess to get the right thing
>>>done. Atleast that would be a bit easier.
>>>S.Taylor
>>
>>I like your "advanced chess" idea but it would be necessary for the human
>>[better if a GM] to guard against being too much influenced by the other engine
>>[his partner].  That engine will, necessarily, suggest "computer moves."  If the
>>human is not wary, he/she will fall into the trap of "buying into" the
>>computer's suggestions.  It's sort of like a Satan and Eve situation, where the
>>chess engine plays the role of Satan and the human plays the role of Eve.  If
>>the human is not careful, he may eat a "poisoned apple."  : )
>
>Then he might find good use for a Mackintosh!

LOL! I mean, if you know your bible!
S.Taylor
>S.Taylor



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