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Subject: Re: In computer games 3-fold repetition should be AUTOMATICALLY draw!

Author: Robert Hyatt

Date: 08:18:14 12/01/03

Go up one level in this thread


On November 30, 2003 at 22:36:49, Bob Durrett wrote:

>On November 30, 2003 at 22:21:32, Robert Hyatt wrote:
>
>>On November 30, 2003 at 19:46:08, Jeremiah Penery wrote:
>>
>>>On November 30, 2003 at 13:03:49, Robert Hyatt wrote:
>>>
>>>>Here, the case was different.  The computer said "I claim a draw". but the
>>>>human chose to ignore that and keep playing.  _that_ is not allowed.
>>>
>>>There is a difference here.  The Fritz interface said 'there have been 3
>>>repetitions of position', not the Johnny engine.  Supposedly, the engine didn't
>>>know about the draw at all.  Neither the engine or the interface actually
>>>_claimed_ the draw, either.
>>
>>
>>The interface and engine are _one_ in this event.
>>
>>What precise wording does the engine have to use to satisfy you?
>>
>>IE "the game is a draw due to 3-fold repetition" (which it said)
>>or
>>"I claim a draw by 3-fold repetition".
>>
>>I am unaware of any specific wording requirements.  Just "this is a
>>3-fold repetition" is enough when I TD a tournament.  I have even had
>>players point at the board, hold up 3 fingers, and call me over.  That's
>>good enough.
>>
>>But enough of this trying to separate the engine from the GUI>  We are
>>talking about a "chess program" specifically here.  Without the GUI it
>>is not a chess player since it can't communicate.  So trying to separate
>>them doesn't fly.  The ICGA let this nonsense happen when they chose to
>>allow shared GUIs, and shared opening books, and so forth.  They get
>>exactly what they deserve as a result.
>
>I don't wish to be accused of "splitting hairs," but in this tournament it was
>not a competition of software versus software.  The hardware was an integral
>part of the chess-playing machine.  It was a machine vs machine competition
>where "machine" implies hardware married to software.


I completely agree.  The hardware, the software, the GUI, the book are all
part of the "computer chess player."


>
>One could go a step further and suggest that the operator was part of the beast,
>but that would suggest something we don't wish to discuss.  : )

The operator is a part of the thing.  A part called an "I/O device".  With
_no_ decision-making authority whatsoever.  He may only relay moves to/from
the real board.


>
>Incidentally, as I pointed out earlier, "in the final analysis" it was a
>competition between programmers.  The machines were just their proxies.  : )

That too.

>
>The tournament directors should have merely been "supportive," not
>"authoritarian dictators."

Just being logical and following the rules would have been enough.  :)


>
>Bob D.



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