Author: Bob Durrett
Date: 17:16:58 12/02/03
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On December 02, 2003 at 19:51:41, margolies,marc wrote: >Well, Bob, if that is your question, then my best subjective answer is that the >UCI gui which gives the most bang for the buck is the 'Shredder Classic' Gui >which comes as a bonus with Shredder7. >Chessbase's own player gui has had spotty results and changed its UCI adapter >several times over the years and has gotten beter. Observers like GCP have noted >strange behavior of this GUI when handling UCI engines with tournaments against >CB native engines. I am NOT versed enough in the minutiae of this to know if >these reported problems have been fixed. >I also like the ERT from lokasoft for testing engines, and the whole lokasoft >interface for that matter-- although do not go that way if you want to use >tablebases ( i might be wrong about this-- but their premier product does not >integrate with tablebases, so why would they beef up the tablebase features in >the gui??) >These are just my prejudices, truely. I say this because I do not 'test the >performance of GUIs.'Or the features of guis. Quite the opposite. I want to know >what I can disable in order to increase the engine's cpu share and nodal >(computational) speed. >Among the features of guis that I do like are the histograms. Shredder classic >even allows a memory dump in the gui.That means you can resume a very deep >analysis after a breakpoint in your work. So if you want to do a 24 hour >analysis of a epd position 'on the installment plan'-so to speak- then this >would be my choice.very subjective here. > > Your suggestions sound worth looking into. I will. Thanks for the information. : ) Bob D. >On December 02, 2003 at 11:25:31, Bob Durrett wrote: > >>On December 01, 2003 at 23:29:01, margolies,marc wrote: >> >>>I guess your question then is specifically about the playing-engine interface >>>specifications of each respective graphical user interface. >>> >>>Both ChessAssistant and Fritz GUI have native engines, which cannot be ported to >>>the other. As does Lokasoft. >>> >>>That said, the relevant part of your question rests on how each playing GUI >>>handles UCI and Winboard engines with respect to 3-fold-repititions, 50-move >>>rule and other arcana. Is that correct? >> >>Yes, but you clearly understand the ramifications better than me, so I defer to >>you on that. I am not a chess programmer. Just a very interested party. >> >>Bob D.
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