Author: Amir Ban
Date: 14:41:49 12/10/03
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On December 10, 2003 at 10:14:18, Robert Hyatt wrote: >On December 10, 2003 at 09:23:38, Gian-Carlo Pascutto wrote: > >>On December 10, 2003 at 09:19:15, Robert Hyatt wrote: >> >>>Who set up such a rule? The rules I have always used for computer chess >>>simply say that backing up, correcting the error, and playing on from there >>>is the _right_ decision. Why would a speed chess tournament suddenly make >>>operator errors fatal??? >>> >>>If it is true, it is about the lousiest rule I have heard of... >> >>Time is critical in the blitz games, and how are you going to >>'correct' the time Junior lost because of my mistake? >> >>-- >>GCP > >Usually a program knows how much time it used per move and records that >in the game history. We did this _many_ times in Cray Blitz and when I >typed "reset 31" and "display clock" we would see _exactly_ what the clock >times were at that point in the game... Nobody cares what your internal clock shows in the blitz. The WCCC blitz tournament is organized pandemonium played for fun. You get 7 minutes on a mechanical clock and you need to figure how much time to give your program, play fast and make few mistakes. The "one hand" rule is enforced, pieces get thrown on the floor, and clocks are in danger of being banged to pieces. It is not meant to be a serious test of the programs. The fast operators (notoriusly including Erdogan Gunes and Alex Kure) may win several points for their program. Amir
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