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Subject: Re: Technical question regarding interface for CCT

Author: Omid David Tabibi

Date: 06:26:24 12/14/03

Go up one level in this thread


On December 14, 2003 at 09:18:21, Uri Blass wrote:

>On December 14, 2003 at 09:01:26, Omid David Tabibi wrote:
>
>>On December 14, 2003 at 08:34:31, Uri Blass wrote:
>>
>>>On December 14, 2003 at 08:10:43, Omid David Tabibi wrote:
>>>
>>>>On December 14, 2003 at 07:58:41, Uri Blass wrote:
>>>>
>>>>>On December 14, 2003 at 06:00:10, Tord Romstad wrote:
>>>>>
>>>>>>On December 13, 2003 at 19:18:58, Omid David Tabibi wrote:
>>>>>>
>>>>>>>On December 13, 2003 at 04:26:16, Tord Romstad wrote:
>>>>>>>
>>>>>>>>The easiest solution to this is to spend another afternoon on adding opening
>>>>>>>>book
>>>>>>>>code to the engine.
>>>>>>>
>>>>>>>How exactly, if you don't know anything about the format (ctg) you are going to
>>>>>>>code for?!
>>>>>>
>>>>>>Why is it so important to use exactly the same book?  Just do like almost
>>>>>>everybody
>>>>>>else, and build a book from a PGN database.
>>>>>>
>>>>>>Tord
>>>>>
>>>>>I do not know how almost everybody does it.
>>>>>Did you look first in free source code like book.c of crafty to understand how
>>>>>other do it?
>>>>
>>>>Most programmers don't get into the hassle of writing their own book format.
>>>>Instead, the time is better spent improving the automatically generated book in
>>>>one of the common formats.
>>>
>>>I believe that most of the opponent of movei in Leo's tournament use their own
>>>book format but I may be wrong.
>>
>>I was referring to most programmers in WCCC. At least half the participants were
>>using CTG or BOK formats.
>>
>>Leo's tournament is in WinBoard, which does not have any book support.
>
>I know but the number of programs that participate in Leo's tournament is
>clearly bigger.
>
>I simply get testing time for my program thanks to the fact that I support
>winboard so I have more motivation to care about having book under winboard and
>not to care about having book under Fritz
>
>
>>
>>
>>
>>>
>>>I believe that using an existing format is wrong because it means that I have no
>>>freedom to change the book dependent on the time control.
>>>
>>>I believe that it is better to have a bigger book for blitz when the logic is
>>>that at longer time control I expect the engine to find more often by itself
>>>better moves when in blitz it may be better to trust some known alternative that
>>>was not played a lot.
>>
>>You can create several books, or set the interface to play a larger subset of
>>opening moves.
>
>I understand but I do not like to be dependent on interface and I have less
>freedom by doing it.
>
>I also think about not playing automatically book moves in 0 seconds(except
>moves that were checked manually) in order to avoid stupid blunders that I have
>bad luck to have in the pgn file and to use 1/10 of the normal time to calculate
>to see if I can trust the book.

If you want to avoid book mistakes do the following:

Take a pgn database of 2500+ rated players, and set the play threshold to 4
games, and 2 wins at least. It is very unlikely that a move played by 4 strong
players is a "stupid blunder", especially if it results in a victory in 2 of
them.

But I think that using such a high quality database, 1 win out of 2 (or 3) is a
better practical value than 2 out of 4.



>
>Uri



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