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Subject: Re: The King's News Clothes (Re: DB vs)

Author: Jeremiah Penery

Date: 19:05:52 11/24/98

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On November 24, 1998 at 21:19:24, Robert Hyatt wrote:

>On November 24, 1998 at 20:28:50, Quenton Fyfe wrote:
>
>>Afraid I can't reproduce this either.  > 6.5 hours on a P6 200, and CM5000 is
>>still planning Qb6.  That's >500m positions examined.  So unless there were
>>special settings involved (CM5K is quite configurable) then it's no go.
>>
>>I've also run Fritz for about 36 hours on the same hardware, and it wanted to
>>play Qb6 too.
>>
>>Bob - can we work out from the Deep Blue node rate the maximum time it should
>>take on with brute force search to find out what's wrong with Qb6?  I guess it'd
>>be weeks huh?
>>
>>Cheers
>>
>>Quenton Fyfe
>
>
>It is difficult to do.  IE take the nolot positions and try them on all the
>programs.  You will find one program that gets one particular position quicker
>than all the others, yet it gets killed on the other positions.  CM5xxx is a
>good example... it finds lots of good tactical shots that take otherprograms
>minutes or hours to find.  That's why it isn't easy to figure out how deep we
>have to search...  The main programs searching on Qb6/axb5 are/were mine,
>Bruce's and Ernst's...  and all are null-move programs.  It is possible that
>this is a null-move killer position as we have seen in the past.  and if you
>have followed null-move "problems" there are some positions a null-move search
>won't *ever* solve...

Can you give an example (or more) of a position like this?
Also, what factor(s) cause these to never be solved when using null-move?

Thanks.
Jeremiah



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