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Subject: Engines for Extremely Fast Bullet Chess Feasible?

Author: Bob Durrett

Date: 13:09:14 01/15/04



In another thread there was some discussion of what happens in a chess engine
when the sudden death deadline approaches and the engine must move very fast.

The impression I got from that discussion is that the engine simply does not
work as intended because chess programmers assume, perhaps subconsciously, that
there will be enough time for the intended computations.  When there is not
enough time the programmer's intentions are thwarted.

I wonder whether or not any engines have been designed to perform differently in
such situations where time has almost run out.

Perhaps of more interest is the question:  "How would an engine designed to play
extremely fast chess differ from normal engines?"

An artificial special case of practical interest would be where the engine's
opponent were given several minutes per move but the engine given only a couple
of seconds per move and pondering off.

Bob D.



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