Author: Brian Thomas
Date: 00:45:39 01/18/04
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Hi Albert, Over the past few months I've been tinkering with #Chess -- it's been a good learning experience so thanks for posting the source! C# is indeed a bit slower than unmanaged C++, but a bit "easier" to develop in. I'm trying to get #Chess to work as an engine in Pocket Grandmaster -- not sure if this will be possible but it's been interesting to try (different interface, not winboard). In theory moving platforms should be very easy, which is an attraction to using .NET. I'd be surprised if we ever saw commercial engines use .NET. Are there any other amateur engines out there for .NET? Do you think you'll ever continue development on #Chess? Thanks, Brian On January 18, 2004 at 03:17:45, Albert Bertilsson wrote: >#Chess is a chess program (my first attempt) written in C#. C# is compiled to >byte code, but then it uses JIT-compilation to speed up execution. > >C# is quite fast but there is some overhead compared to compiled C++. > >You can dl the engine and it's source from my home page at: www.albert.nu > >/Regards Albert
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