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Subject: Re: shredder 8

Author: Bob Durrett

Date: 14:03:21 01/20/04

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On January 20, 2004 at 14:39:47, F. Huber wrote:

>On January 20, 2004 at 14:28:54, Bob Durrett wrote:
>
>>On January 20, 2004 at 07:58:04, Kurt Utzinger wrote:
>>
>>>On January 19, 2004 at 22:37:21, Bernardo Wesler wrote:
>>>
>>>>1)how big is shredder 8 . eng? mine is 84 kb , the same as sh 704....
>>>>2) is teh correct date 14 jan 2004?
>>>>was there an update? if so where?
>>>>Thx
>>>
>>>     Engine size is not important. What more counts is the
>>>     size of the shredder8.dll.
>>>     Kurt
>>
>>Please, Kurt, for a non-programmer user like me, would you please explain this?
>>
>>I really don't know what a *.dll file does [except vaguely] and don't understand
>>at all why the size of a chess-playing program's *.dll file would be
>>significant.
>>
>>I am hopeful that you, or somebody, will shed some light on this.  Who knows?
>>Maybe after reading the answer I might, as a result, become so excited about
>>chess programming that I might launch into a lifetime pursuit of the "Holy
>>Grail" chess engine which whips all opposition!  : )
>>
>>Bob D.
>
>Hello Bob,
>
>what Kurt meant is "size of *.eng file is not important", because this
>file is only an interface between the GUI and the real engine file *.dll!
>(this ENG-file didn´t change (in size) since Shredder 5)
>
>But also the size of the DLL (i.e. the engine itself) is not really important -
>at least in the sense of ´playing strength´ - because it can change dramatically
>when using an other compiler (or even other compiler settings) without having
>change a single byte!
>
>So now it´s your turn (to become a programmer) - I´m waiting for your engine! :)
>
>Best regards,
>Franz.

You have really blown my mind!  I am now too crazy to be a chess programmer.  :
)

Doesn't is seem a little odd that an *.eng file would NOT be the engine but a
*.dll file would be?  This is a crazy world!!!  : )

Bob D.



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