Author: Bob Durrett
Date: 14:03:21 01/20/04
Go up one level in this thread
On January 20, 2004 at 14:39:47, F. Huber wrote: >On January 20, 2004 at 14:28:54, Bob Durrett wrote: > >>On January 20, 2004 at 07:58:04, Kurt Utzinger wrote: >> >>>On January 19, 2004 at 22:37:21, Bernardo Wesler wrote: >>> >>>>1)how big is shredder 8 . eng? mine is 84 kb , the same as sh 704.... >>>>2) is teh correct date 14 jan 2004? >>>>was there an update? if so where? >>>>Thx >>> >>> Engine size is not important. What more counts is the >>> size of the shredder8.dll. >>> Kurt >> >>Please, Kurt, for a non-programmer user like me, would you please explain this? >> >>I really don't know what a *.dll file does [except vaguely] and don't understand >>at all why the size of a chess-playing program's *.dll file would be >>significant. >> >>I am hopeful that you, or somebody, will shed some light on this. Who knows? >>Maybe after reading the answer I might, as a result, become so excited about >>chess programming that I might launch into a lifetime pursuit of the "Holy >>Grail" chess engine which whips all opposition! : ) >> >>Bob D. > >Hello Bob, > >what Kurt meant is "size of *.eng file is not important", because this >file is only an interface between the GUI and the real engine file *.dll! >(this ENG-file didn´t change (in size) since Shredder 5) > >But also the size of the DLL (i.e. the engine itself) is not really important - >at least in the sense of ´playing strength´ - because it can change dramatically >when using an other compiler (or even other compiler settings) without having >change a single byte! > >So now it´s your turn (to become a programmer) - I´m waiting for your engine! :) > >Best regards, >Franz. You have really blown my mind! I am now too crazy to be a chess programmer. : ) Doesn't is seem a little odd that an *.eng file would NOT be the engine but a *.dll file would be? This is a crazy world!!! : ) Bob D.
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