Author: David Dahlem
Date: 08:38:42 01/22/04
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On January 21, 2004 at 15:12:35, Dann Corbit wrote: >On January 21, 2004 at 12:56:18, Mathieu Pagé wrote: > >>On January 21, 2004 at 05:44:28, Ziad Haddad wrote: >> >>>Hi all >>>What do u think about creating a database of computer chess games of various >>>time controls to share our base of games and develop computer chess? >> >>It is a good idea. >> >>I think we should get as many game as we can separated in two database: >> >>computer-comuter games >>computer-human games >> >>of maybe we could add a tag into the pgn header to indicate wich kind of game it >>is. >> >>As you said any time controls should be included and any engine's games, strong >>or not (the engine). >> >>If a elo rating is specified one could be able to discard the games of less >>strong engines if he don't need/want them. > >Michel Langeveld made a tool that is very useful for this separation purpose Is this tool freely available? Regards Dave
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