Author: Dann Corbit
Date: 12:12:35 01/21/04
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On January 21, 2004 at 12:56:18, Mathieu Pagé wrote: >On January 21, 2004 at 05:44:28, Ziad Haddad wrote: > >>Hi all >>What do u think about creating a database of computer chess games of various >>time controls to share our base of games and develop computer chess? > >It is a good idea. > >I think we should get as many game as we can separated in two database: > >computer-comuter games >computer-human games > >of maybe we could add a tag into the pgn header to indicate wich kind of game it >is. > >As you said any time controls should be included and any engine's games, strong >or not (the engine). > >If a elo rating is specified one could be able to discard the games of less >strong engines if he don't need/want them. Michel Langeveld made a tool that is very useful for this separation purpose
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