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Subject: Re: Thanks for the great explanation..its nice to have an expert on site

Author: Robert Hyatt

Date: 18:39:34 01/27/04

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On January 27, 2004 at 14:54:06, Tord Romstad wrote:

>On January 26, 2004 at 23:39:43, Robert Hyatt wrote:
>
>>On January 26, 2004 at 22:31:52, robert flesher wrote:
>>
>>>At least now when i play ruffian i know what endgames to steer towards....if i
>>>can survive the middle game :)
>>
>>
>>If they'd play on ICC a lot, the IM/GM players there would either prove that
>>this weakness is a killer, or that it is not important.  They've taught _me_
>>many lessons over the years, when I had a hole they could exploit, exploit it
>>they did.  :)
>
>I've always wondered:  How do you get all these games against GMs?  I have
>the impression that strong human players on ICC prefer to play against weak
>programs.  Back when my engine had a ICC blitz rating in the 2200-2400 range,
>I got lots of games against human players, including many titled players.
>Now, when my engine is rated above 2700 most of the time, I hardly ever get
>any games against humans any more.  How Crafty with its 3200+ rating can
>get so many games against GMs is a mystery to me.
>
>Tord


There are several reasons.  First I have it set to resign and accept/offer draws
when reasonable.  GM's like to avoid playing hopeless positions.  Crafty is not
perfect, of course, and it will occasionally play on in a dead draw because it
doesn't realize it is a draw.

I never match _them_.  They can play when they want.  I even give them the
"password" so that they can force it to play whatever time control they want, or
they can force it to resign or offer a draw when it is appropriate...

The idea is to treat them with a reasonable amount of respect, and it pays
off...  There are _plenty_ of comp operators that are simply jerks.  Most know
who they are. :)



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