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Subject: Re: Bitboards

Author: Frank Phillips

Date: 02:55:00 12/06/98

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On December 05, 1998 at 21:36:46, Roberto Waldteufel wrote:

>
>On December 05, 1998 at 17:22:43, Frank Phillips wrote:
>
>>On a PII are programs based on bitboards inherently faster than those based  on
>>integer arrays?
>
>Hi Frank,
>
>On the Pentium, you have two very useful assembler instructions for bitboards,
>the bsf and bsr instructions that find the first or last 1 bit in a 32-bit
>number. These instructions are ideally suited to bitboard operations, but they
>used to be terribly slow. Not any more, however: on the PII and PPro processors,
>these instructions are very fast. As long as the testing is done on CPU
>registers (not in memory), a bsf or bsr instruction executes in either 1 or 2
>CPU clocks (depending on pipelining efficiency). So on a PII or PPro I think
>bitboards are a really big win, but if your program is going to be used on older
>machines, you might think twice about using the bit scan instructions - they can
>by more than 300 times slower in the worst case.
>
>Be careful how you code your bitboard routines if you try them. You will need to
>code them in assembler, and it's quite fiddly to get right. But when you do,
>bitboards fly on a PII. You might gain a good insight into bitboards by looking
>at Earnst Heinz's Darkthought web site. If you are interested in implementing
>rotated bitboards, Bob Hyatt is preparing (has prepared?) an article for ICCA
>publication on the subject. He sent me a rough draft copy, and I found it
>explains rotated bitboard implementation very well indeed. Whether or not
>rotated bitboards are right for you depends on your program's data structures
>and also on your implementation. My own experiments on a PII have shown that I
>can generate the same information using ordinary bitboards faster than I can
>using rotated bitboards, but the implementation I use relies very heavily on the
>bit scan instructions, and as I said, these only became fast on the more recent
>pentiums, and the rotated bitboards would undoubtedly be far superior on any
>machine that did not offer this fast bit scan capability (eg pentium plain and
>pentium MMX, also 486 has bit scans but they are slow)
>
>Hope this helps. Good luck!
>
>Roberto
Roberto

Thanks for the answer.  I was wondering whether to make the leap to bitboards
having just ‘completed’ the barebones of my first program based on the integer
array approach in TSCP.  I have no plans for the results of my rather mediocre
efforts – just for personal interest.

The problem as always is getting hold of information .

Bob  is your paper available other than by subscribing to ICCA?

A while ago someone praised Bob Hyatt for all the help he gives to beginners and
others alike.  I whole heartedly endorse this and would also praise Tom Kerrigan
for making TSCP readily available.  As someone new to both programming and chess
programming I found it a wonderful resource, without which I would probably
never have got started.  (Crafty is another  well documented source, but way up
the learning curve for a complete beginner).

Frank




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