Author: martin fierz
Date: 05:13:45 02/17/04
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On February 17, 2004 at 07:36:25, Tord Romstad wrote: >On February 17, 2004 at 04:53:54, martin fierz wrote: > >>hi tord, > >Hello, and thanks for the comments and suggestions! > >>two other things i noticed: >> >>-> gothmog 0.4.5 evaluates KRN vs KR as about +4 for KRN. it's usually a draw >>though... i didn't check, but you should, KRB-KR, KR-KB, KR-KN - all usually >>draws. this should be easy to fix > >I think you must have confused Gothmog with some of your other sparring >partners here, or you are using a version much older than 0.4.5. The score >in KRNKR endgames should never be more than about +1 pawn (usually less) >for the stronger side, unless I have some bug. I tested several different >KRNKR endgames now just to be sure, and I didn't notice any problems. i'll have to check again in that case. i'm pretty sure that i have 0.4.5 and i'm also pretty sure it was gothmog and not frenzee. i'll let you know what i find - but if you have already fixed that it's not so important :-) cheers martin >The other endgames should also all give drawish scores. The only exception >is KRKN, where the stronger side sometimes is given a big plus score if >the defending king and knight are far apart and the defending king is >on or near the edge of the board. > >>-> gothmog 0.4.5 is quite happy with pushing pawns in front of it's own king. >>IMO that is more often bad than good... > >You are right, it is a bit too happy to push pawns in front of the king. >Sometimes it results in some interesting and attractive games, though. > >Tord
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