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Subject: Re: Shredder 8 (super settings)

Author: Claude Le Page

Date: 03:00:37 03/01/04

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Hi Kurt!
I agree that statistical method is too heavy to get sure conclusions about
settings;
Now , there is an alternative method : one could name it "soft debugging"
it is shorter in the sense that it needs much less games , but a deeper work:
Some explanations
I found , quite by chance , that many engines choose opening variations that
theory considers as bad ; once it was sure that theory is right , this choice
may be considered as a bug and a "better" setting wold induce a choice
consistent with opening theory ;
here are 2 examples:
1
Nimzoindian defence , Leningrad variation
1 d4 Nf6 2 c4 e6 3 Nc3 Bb4 4 Bg5 h6 5 Bh4 c5 6 d5
most engines choose 6...Nxd5 7 Bxd8 Nxc3 8 Qb3 Ne4+  etc only the shredder and
junior families , and the newest crafty make a more regular choice
IMHO , a "good" setting must repair this bug
2
2 knights defence
1 e4 e5 2 Nf3 Nc6 3 Bc4 Nf6 4 Ng5 d5 5 exd5
most engines choose 5...Nxd5
there is a polemic about 6 Nxf7 , but after 6 d4 , Black is lost;
often ,in correspondence games there is an attempt of rehabilitation
but it is unsuccessful
here too , a better setting must lead to choose Na5 , Nd4 , or b5
Without doubt , one should find plenty of examples of this sort
Each time a bug of this kind is corrected , it leads to a more general
improvement
Of course , it happens that settings don't suffice : in this case ,more drastic
changes are needed
Friendly Yours
Claude Le Page



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