Author: Will Singleton
Date: 16:38:18 03/25/04
Go up one level in this thread
On March 25, 2004 at 18:49:01, Russell Reagan wrote: >On March 25, 2004 at 13:00:41, Will Singleton wrote: > >>A fellow at ICC found an opening against Amateur that, when played at 3 0, would >>allow him to win in a few moves. A queen's pawn game, Amateur would fall to a >>quick kside attack. I've never bothered to add book or position learning, so >>this guy played a bunch and won several games. >> >>So I thought, how can I quickly fix this without learning? I noticed he was >>matching one of my seeks, which was 3 0. I just changed the seek to 3 2. With >>the extra time, Amateur now avoids the trap. What's funny is the guy hasn't >>figured out he can just match me 3 0. >> >>I wonder how many games he'll end up playing. :) >> >>Will > >I have a few questions. I've never run an engine on ICC except as a guest for a >quick game or two to test out my winboard code. > >When someone tries to play a game against your program, does the program have >any way of knowing who it is playing? For instance, is there any way that your >engine could keep track of how many times a particular person has played your >engine in the last (say) 24 hours, and then decline all game requests until his >games/day average drops? Sure, check the winboard engine interface document. You can do just about anything you want. > >Also in regards to the situation described above, is there a difference between >your engine issuing seeks and other people issuing you match commands? i.e. will >you be able to tell who you are playing whether the game is a result of you >issuing a seek, or the opponent issuing a match command? You can always find out the opponent name, and take whatever action you want. > >I think that the situation you describe is one where the more the guy brings it, >the better, since it gives you lots of information about how you can improve >your engine. However, if some guy running Shredder just wants to steal your >rating points and plays your engine 40 times while you're sleeping, limiting the >number of games per day might be useful. You're right, and people do that. Will
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