Author: Keith Evans
Date: 19:49:01 03/27/04
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On March 25, 2004 at 22:15:16, Steven Edwards wrote: >Also, I've got a backup development plan that also uses Lisp and a low NPS, >whole tree approach. This alternative doesn't rely much on patterns and >planning, but on a market simulation (!) idea. Here, each node has an instance >of an interpreter running a program in a Lisp-ish language called NodeScript and >these instances compete for resource allocation (i.e., greater proportion of >interpreter step cycles). All the NodeScript interpreter instances run at the >same time, communicate via messaging plus blackboards, and together perform a >planless search where the final move selection is reached by consensus. > >My NodeScript idea is certainly not like any other chess program known to me, >and it's also rather unlike the reasoning process of a human player. But it >does have some similarities to human group behavior, perhaps like a team of >investment analysts, where economic projections and results guide resource >allocation and target areas of market expansion. How many nodes do you think would be running simultaneously? I don't really "get" this idea, but it's sort of interesting to me because I could see where you could implement many of these node processors on an FPGA board, and they could really run in parallel. (I mention an FPGA board only because it would make development easier, there would obviously be many ways to approach this problem.) -K
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