Author: Vincent Diepeveen
Date: 14:55:10 05/18/04
Go up one level in this thread
On May 18, 2004 at 15:24:22, Mark Winands wrote: >On May 18, 2004 at 12:20:32, Vincent Diepeveen wrote: > >>On May 18, 2004 at 09:50:39, Mark Winands wrote: >> >>A patent is very expensive. >> >>Copyright is for near to free. >>Trademark is for near to free. >> >>You do not pay something which is about your yearsalary (ours Mark, not that of >>professors in USA possibly) just to get a patent. The price for a patent varies, >>i am not very well informed here. But several here who do have patents have >>scared off the pants of me when quoting some prices what patents cost to obtain. > >Is Octi really patented? Or just branded and protected by copyright? Could you >please give me the link? OCTI (US Patent 6,182,967) > >Patented, branded, or protected or whatever games are referred as proprietary >games - whose ownership is established and protected ). This definition is used >by the Mind Sports Olympiad. > > >Patents are not really cheap, I agree. You should also hire a lawyer. > > > >> >>Apart from that you must fill in hundreds of paper forms and proof things. >> >>So that's really a huge work. >> >>And whatever you post here on CCC, if he tomorrow changes his mind because the >>game is succesful thanks to software X, then he can claim any amount of money >>and charge and ask anything he wants to. >> >>Anyone can still change his rules. Modify it a little here and there and you >>have a new game. See what Ed Trice did. Change board size, add 2 pieces which >>are trivial moving, modify castling rule. O yes, and patent it. >> >>So basically he can do with the game and any product made for that game what he >>wishes to. Whatever he says now. If he says: "tomorrow i go claim 50 dollar a >>product sold" or if he says: "tomorrow all internet servers that use this game >>must pay me 50 dollar cent a game". >> >>You can do nothing against all that. >> >>Really zero. >> >>Only if he publicly gives the game free and makes it a freeware LPGL game with >>explanation why he has the patent and not for any other reason than that, then >>we speak about a different casus. > > > >Ok Vincent as long as your software is privateware you can do whatever you like. >That shouldn't withhold you to compete:). Doesn't this sound good: Vincent >Computer Octi Champion 2004!!!!!!!!!!!!!!!!!!!!! > >His conditions for distribution Octi software are fair in my opinion. He only >wants to check whether you program is playing true Octi. But I have the feeling >that you have some negative experiences with game designers / professors. The >Gipf project always welcomed freeware ( I don't know about shareware). I don't >think I have the rhetoric gift to convince you about this. > >Ok, commercial selling your program can be a different story...
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