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Subject: Re: Funding opportunity WCCC 2004

Author: Vincent Diepeveen

Date: 14:55:10 05/18/04

Go up one level in this thread


On May 18, 2004 at 15:24:22, Mark Winands wrote:

>On May 18, 2004 at 12:20:32, Vincent Diepeveen wrote:
>
>>On May 18, 2004 at 09:50:39, Mark Winands wrote:
>>
>>A patent is very expensive.
>>
>>Copyright is for near to free.
>>Trademark is for near to free.
>>
>>You do not pay something which is about your yearsalary (ours Mark, not that of
>>professors in USA possibly) just to get a patent. The price for a patent varies,
>>i am not very well informed here. But several here who do have patents have
>>scared off the pants of me when quoting some prices what patents cost to obtain.
>
>Is Octi really patented? Or just branded and protected by copyright? Could you
>please give me the link?

OCTI (US Patent 6,182,967)

>
>Patented, branded, or protected or whatever games are referred as proprietary
>games - whose ownership is established and protected ). This definition is used
>by the Mind Sports Olympiad.
>
>
>Patents are not really cheap, I agree. You should also hire a lawyer.
>
>
>
>>
>>Apart from that you must fill in hundreds of paper forms and proof things.
>>
>>So that's really a huge work.
>>
>>And whatever you post here on CCC, if he tomorrow changes his mind because the
>>game is succesful thanks to software X, then he can claim any amount of money
>>and charge and ask anything he wants to.
>>
>>Anyone can still change his rules. Modify it a little here and there and you
>>have a new game. See what Ed Trice did. Change board size, add 2 pieces which
>>are trivial moving, modify castling rule. O yes, and patent it.
>>
>>So basically he can do with the game and any product made for that game what he
>>wishes to. Whatever he says now. If he says: "tomorrow i go claim 50 dollar a
>>product sold" or if he says: "tomorrow all internet servers that use this game
>>must pay me 50 dollar cent a game".
>>
>>You can do nothing against all that.
>>
>>Really zero.
>>
>>Only if he publicly gives the game free and makes it a freeware LPGL game with
>>explanation why he has the patent and not for any other reason than that, then
>>we speak about a different casus.
>
>
>
>Ok Vincent as long as your software is privateware you can do whatever you like.
>That shouldn't withhold you to compete:).  Doesn't this sound good: Vincent
>Computer Octi Champion 2004!!!!!!!!!!!!!!!!!!!!!
>
>His conditions for distribution Octi software are fair in my opinion. He only
>wants to check whether you program is playing true Octi. But I have the feeling
>that you have some negative experiences with game designers / professors. The
>Gipf project always welcomed freeware ( I don't know about shareware). I don't
>think I have the rhetoric gift to convince you about this.
>
>Ok, commercial selling your program can be a different story...



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