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Subject: Re: Do all Commercial programs analyze this Position like Deep Blue ?

Author: Uri Blass

Date: 04:34:16 06/02/04

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On June 02, 2004 at 06:52:25, Vasik Rajlich wrote:

>On June 01, 2004 at 07:26:14, Uri Blass wrote:
>
>>On June 01, 2004 at 07:02:11, Vasik Rajlich wrote:
>>
>>>On May 31, 2004 at 07:22:55, Uri Blass wrote:
>>>
>>>>On May 31, 2004 at 07:15:31, Vasik Rajlich wrote:
>>>>
>>>>>On May 30, 2004 at 14:58:45, Jorge Pichard wrote:
>>>>>
>>>>>>
>>>>>>Kasparov-Deep Blue
>>>>>>Philadelphia (6) 1996
>>>>>>
>>>>>>
>>>>>>The Opening has been a sucess for Kasparov. He has good central control, and
>>>>>>prospects of a gradual queenside advance. More importantly, there is no direct
>>>>>>plan for Black, so Deep Blue drifts for a few moves with disastrous
>>>>>>consequences. The bishop is already a little clumpsy on d7; I suspect a strong
>>>>>>human player would have sunk into thought, and devised a plan for deliverating
>>>>>>his game.
>>>>>>
>>>>>>[D]r2q1rk1/pp1bbppp/2n1pn2/3p4/2PP4/1P1B1N2/PB1N1PPP/2RQ1RK1 b - - 0 1
>>>>>>
>>>>>>11...Nh5?
>>>>>>This over-ambitious idea met with strong disapproval from most strong human
>>>>>>commentators. However, Yasser Seirawan said "oddly enough, one well-known chess
>>>>>>computer scientist suggested that the move may well be OK, but it might need a
>>>>>>highly advandce program and computer in a few years' time to justify this move".
>>>>>>I suspect that this is a case in point of someone believing that a strong
>>>>>>chess-playing program is doing something profound, when in fact is just
>>>>>>crunching numbers, Few GMs back in 1996 felt that 11....Nh5 was anything other
>>>>>>than a bad move.
>>>>>
>>>>>This type of position is very difficult for any chess program.
>>>>>
>>>>>Sometimes, the engines will find some way to make a very strange move work, like
>>>>>11. .. Nh5. Even in this case, it's not very good if a person is using an engine
>>>>>to help him understand the position.
>>>>>
>>>>>Note that search depth is not important here. For another example of this, see
>>>>>Kasparov-Fritz, X3D, game 3, where Fritz was doing 18-19 ply in the middlegame.
>>>>
>>>>I disagree that search depth is not important.
>>>>
>>>>The fact that 18-19 plies of Fritz was not enough does not mean that search
>>>>depth is not important.
>>>>
>>>>Uri
>>>
>>>Rrrrrr. :)
>>>
>>>See how the scores for the top four or so moves here change with depth. (Or
>>>trust me: not much.)
>>
>>It proves nothing.
>>
>>The fact that the scores do not change much does not mean that the moves that
>>the program suggest at bigger depth are not better.
>>
>>If you want to convince me you need to show me that depth X+2 scores less than
>>55% against depth X from the relevant position
>>
>>[D]r2q1rk1/pp1bbppp/2n1pn2/3p4/2PP4/1P1B1N2/PB1N1PPP/2RQ1RK1 b - - 0 1
>>
>>
>>
>>You can use some commercial programs against themself at depth X+2 against depth
>>X for X=14-18 so you may get enough games(for me 50 games are enough).
>>
>>A better solution may be to use unequal time when you give 27 hours per game for
>>one side and 3 hours per game for the second side.
>>
>>
>>If after 50 games you do not get at least 55% for the deeper searcher then you
>>convince me that the position is position that programs do not earn much from
>>deeper depth.
>>
>>Of course you can choose dead drawn position and get exactly 50% but I doubt if
>>you can find a position when both sides have chances based on the games and
>>still get less than 55% after 50 games.
>>
>>Uri
>
>No.
>
>:)
>
>The deeper searcher will score better, because it will play better later, when
>there are either tactics, or positional decisions which are searchable.
>
>For the purely strategic moves, extra depth will give you pretty much nothing.
>
>Vas

In this case the quality of the purely startegic moves is not very important
because they do not decide the game but what happens later.

Uri



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