Author: Gian-Carlo Pascutto
Date: 09:06:31 06/19/04
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On June 19, 2004 at 12:02:19, Steve Glanzfeld wrote: >So he compiles >a test from typical minor piece ending positions (maybe from books, GM >analysis...) where there is a specific difficult good move to be found, or a >good looking but in fact bad move to be avoided (= solve). [...] >Now please don't tell me that wouldn't be ok... > >So what's all that "flawed" (etc.) blah?? Many/most positions do not have a single good move, but instead the engine/player must play consistently. A testsuite does not measure the ability to do so. Additionally, the number of "avoid move" problems is insignificant in most testsets. See also Mr. Cozzie's comment towards the WM test: it's easy to get a higher score in "king attacking" by simply making the engine more aggressive, but this does NOT make the engine stronger in analyzing a king attack. -- GCP
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