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Subject: also To Prof hyatt how much do 6/7 pce tb's add to strength of engine ?

Author: Duncan Roberts

Date: 09:01:27 08/10/04

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On August 10, 2004 at 11:03:45, Ed Schröder wrote:

>On August 10, 2004 at 05:25:42, Chris Taylor wrote:
>
>>Considered using the tablebases?  You recently mentioned the endgame has your
>>attention.
>
>>Pro Deo has a good book!  Plays a dam good middgame!  So why not take advantage
>>of the Tbs.... Best of both worlds.  IMHO... A good endgame, and look up tables
>>to allow ProDeo to play the ending, even better.  For example, I have some of
>>the 6 piece, and I have noticed the programs that use these, seem to benefit
>>from the use of them.
>
>I don't believe TB's add that much strength to an engine.

would you say the same for when 7 pieces (eventually) come out, that they would
not add much.




duncan

 The engine itself
>handles 80-90% of KRPKR accurate, the same applies for KBPKB, KPK has a 99% hit.
>The only exception I see is KQPKQ. All the other endgame types occur seldom. So
>what you see is that so now and then the engine is generous and gives away half
>a point. Big deal. And as the saying says, "it's better to give than to
>receive", this in the spirit of the program name :)
>
>Reason-2, ordinary laziness. Programming TB's look boring, especially the
>testing.
>
>Reason-3, there are some structural problems in the endgame. Working on that has
>my priority because I believe it will bring me more.
>
>
>>One thing I will say is that ProDeo is a big improvement over previous releases.
>> I have seen some really good play, exciting chess.  I am pleased to see and use
>>the software. Many thanks for all your hard work.
>
>Thank you for your kind words.
>
>My best,
>
>Ed



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