Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Chess knowledge and speed.

Author: David B Weller

Date: 14:49:44 08/18/04

Go up one level in this thread


Hi,

I am no chess player, but....

It seems to me, Chess is all about 'tactical negotiations of statistically
proven metrics'

If one engine's 'knowledge' is more extensive [ie., having more nitty-gritty
info about small advantages/disadvantages] and another engine is faster
[tactically]

AND both have accurate 'knowledge' as far as each goes.

Then one might choose a line leading to one position over another, because of
more detailed knowledge of what it 'sees', but the other may choose still
another position because, it 'sees' further.

And if the first [positional] engine 'saw' what the [tactical] engine 'saw', it
would whole heartedly agree!

And I am not talking merely about material gains.

If the the positional engine distinguishes one 'position from another by a
matter of 'partially backward pawn', but the 'tactical engine 'sees' that an
even greater difference lies a couple of ply ahead [eg., isolated pawn], then
the 'tacical brute' is correct, even by the standards of the more elegant and
refined positional player!

The questions are: How much knowlegde?  How many plys?

Its a balance. Too much/little of iether is bad.

Do shorter time controls favor tactical over positional? [ie, shift the balance
slightly] Probably. Because after too long, the tactical engine wont get many
plys deeper than the positional one, so they will be nearer in tactics but the
positional will still have its advantage.

at shorter time controls, the positional player is comparatively blind.

IMHO

Did I open a can of worms? :)

-David



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.