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Subject: Re: Static Exchange Evaluator

Author: David Dahlem

Date: 12:36:13 08/30/04

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On August 30, 2004 at 15:30:07, Robert Hyatt wrote:

>On August 30, 2004 at 13:56:57, David Dahlem wrote:
>
>>On August 30, 2004 at 13:50:02, Robert Hyatt wrote:
>>
>>>On August 30, 2004 at 11:10:24, David Dahlem wrote:
>>>
>>>>On August 30, 2004 at 11:00:12, Robert Hyatt wrote:
>>>>
>>>>>On August 30, 2004 at 10:42:34, Rick Bischoff wrote:
>>>>>
>>>>>>Hello all,
>>>>>>
>>>>>>I currently use the MVV/LVA technique in my queiscent search and am not really
>>>>>>happy with the bloat (it's running on my G4 now and getting some good NPS, but
>>>>>>the depth isn't all that great due to aforementioned bloat) so I was wondering
>>>>>>if anyone would be kind of enough to explain the principles behind SEE to me?
>>>>>>
>>>>>>i.e., how do you determine the correct capture order?  What do you do with bad
>>>>>>captures?  Do you just give them a really low score or do you just exlude them
>>>>>>completely from the search move list?
>>>>>
>>>>>
>>>>>See is a series of captures on a _single_ square.  Just like you would do, your
>>>>>program should always use the smallest possible piece next, when making a
>>>>>capture.
>>>>
>>>>"always"? Are there not some situations where capturing with a larger (checking)
>>>>piece would force a recapture, while a smaller piece would not, which would be
>>>>advantageous?
>>>>
>>>>Dave
>>>
>>>Not in SEE.  There is no concept of "checks" in any SEE implementation I have
>>>done or seen.
>>>
>>>SEE (static exchange evaluator) really is "dumb" in that regard. :)
>>
>>My point, the way i read your statement, "Just like you would do, your program
>>should always use the smallest possible piece next, when making a capture.", is
>>that you seem to be saying this is an "always" unchangeable chess rule, whether
>>for humans or engines. :-)
>>
>>Dave
>
>I was saying it in the context of SEE.  There I do _always_ use the smallest
>piece next...

Ok, but "Just like you would do" has nothing to do with SEE, that's what drew my
attention...

Dave

>
>
>
>>
>>>
>>>>
>>>>You minumax the result to see if the capture on that square wins,
>>>>>breaks even, or loses material.



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