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Subject: Re: Root move ordering - an experiment

Author: Stuart Cracraft

Date: 07:29:33 10/02/04

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On October 01, 2004 at 21:51:55, Robert Hyatt wrote:

>On October 01, 2004 at 19:40:18, Stuart Cracraft wrote:
>
>>On October 01, 2004 at 00:04:03, Robert Hyatt wrote:
>>
>>>On September 29, 2004 at 19:50:15, Stuart Cracraft wrote:
>>>
>>>>On September 29, 2004 at 17:47:27, martin fierz wrote:
>>>>
>>>>>On September 29, 2004 at 13:44:50, Stuart Cracraft wrote:
>>>>>
>>>>>>On September 29, 2004 at 08:22:38, martin fierz wrote:
>>>>>>
>>>>>>>On September 28, 2004 at 23:49:01, Stuart Cracraft wrote:
>>>>>>>
>>>>>>>>On September 28, 2004 at 16:29:29, martin fierz wrote:
>>>>>>>>
>>>>>>>>>On September 28, 2004 at 13:43:48, Stuart Cracraft wrote:
>>>>>>>>>
>>>>>>>>>>On September 28, 2004 at 08:44:04, martin fierz wrote:
>>>>>>>>>>
>>>>>>>>>>>On September 28, 2004 at 08:19:15, Stuart Cracraft wrote:
>>>>>>>>>>>
>>>>>>>>>>>>On September 28, 2004 at 02:14:51, martin fierz wrote:
>>>>>>>>>>>>
>>>>>>>>>>>>>On September 27, 2004 at 23:45:54, Stuart Cracraft wrote:
>>>>>>>>>>>>>
>>>>>>>>>>>>>>I experimented with reordering root ply at iterative depth iply >  1
>>>>>>>>>>>>>>where 1 is the root ply, with the results of iply-1 sorted by the
>>>>>>>>>>>>>>total nodes of quiescence and main search defined as the # of entries
>>>>>>>>>>>>>>for each of those subroutines.
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>I didn't sort at root node on the first sort by quiescence but instead
>>>>>>>>>>>>>>by my normal scheme though I tried quiescence and it was worse. I felt
>>>>>>>>>>>>>>this gave a better chance to the above method.
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>I sorted moves at the root ply for iply > 1 in the following way
>>>>>>>>>>>>>>for 7 different parts to the experiment.
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>   sort by normal method (history heuristic, mvv/lva, see, etc.
>>>>>>>>>>>>>>   sort exactly by subtree node count, nothing else
>>>>>>>>>>>>>>   sort by subtree node count added to normal score (hh, mvv/lva, see, etc.)
>>>>>>>>>>>>>>   same as previous but node count x 10 before addition
>>>>>>>>>>>>>>   same as previous but node count x 100 before addition
>>>>>>>>>>>>>>   same as previous but node count x 1000 before addition
>>>>>>>>>>>>>>   same as previous but node count x 10000 before addition
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>The results, measured by # right on Win-at-Chess varied from
>>>>>>>>>>>>>>250 for the first in the list above to 234 for the last.
>>>>>>>>>>>>>>Most bunched up between 244-247 except the first was 250,
>>>>>>>>>>>>>>my current best on WAC with handtuning everything.
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>For me, I'm convinced that this style of sorting root ply is
>>>>>>>>>>>>>>slightly less good for my short searches compared to what I am using:
>>>>>>>>>>>>>>a combination of history, heuristic, see(), and centrality with
>>>>>>>>>>>>>>various bonuses, about a half page of code sprinkled about.
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>The advantage  of sorting root node by subtree is the simplicity.
>>>>>>>>>>>>>>It eliminates about a half a page of code and introduces
>>>>>>>>>>>>>>about a quarter page of code for only slightly lesser results
>>>>>>>>>>>>>>(within 1-2% of my current result) so that is good.
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>Still I think I'll leave it #ifdefed out for now and use it as
>>>>>>>>>>>>>>a baseline that is only improvable upon with handtuning of my
>>>>>>>>>>>>>>current methods and others to be discovered.
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>Stuart
>>>>>>>>>>>>>
>>>>>>>>>>>>>...as ed schröder said to me: "terrible testing". he was right, of course.
>>>>>>>>>>>>>
>>>>>>>>>>>>>cheers
>>>>>>>>>>>>>  martin
>>>>>>>>>>>>
>>>>>>>>>>>>Each to his own.
>>>>>>>>>>>
>>>>>>>>>>>if you get free advice from one of the world's best computer chess programmers
>>>>>>>>>>>it is a good idea to use it. there's not much point writing tons of posts here
>>>>>>>>>>>asking for advice if you don't listen....
>>>>>>>>>>>
>>>>>>>>>>>cheers
>>>>>>>>>>>  martin
>>>>>>>>>>
>>>>>>>>>>Well, condemnations aside, without specific feedback beyond "Oh that's just
>>>>>>>>>>bad" (I can get that at work from the boss or from relatives) -- I don't
>>>>>>>>>>respond well to that kind of input. It is non-constructive.
>>>>>>>>>
>>>>>>>>>my post was meant very constructively :-)
>>>>>>>>>i just posted something about root move ordering a day or two ago, and ed
>>>>>>>>>schröder answered "terrible testing" with a short explanation of why. i expected
>>>>>>>>>you had read that thread, and knew what i meant. if not, read it now!
>>>>>>>>>
>>>>>>>>>cheers
>>>>>>>>>  martin
>>>>>>>>>
>>>>>>>>>PS: if you are not in the habit of reading posts of some particular persons
>>>>>>>>>(like ed, bob etc) on this board, you should get into that too! other people
>>>>>>>>>have something to say too of course, but we do have some
>>>>>>>>>world-class-chess-programmers here and i try to read everything they write...
>>>>>>>>
>>>>>>>>Believe me: I read every character, every sentence, every word, every
>>>>>>>>comma, every dot of Ed S. and Bob H.
>>>>>>>
>>>>>>>good - then i hope you also remember what ed had to say about a similar
>>>>>>>experiment of mine!
>>>>>>>
>>>>>>>cheers
>>>>>>>  martin
>>>>>>
>>>>>>Refresh me -- I already spent too much time at this forum!!!!
>>>>>
>>>>>sure: "terrible testing" :-)
>>>>>
>>>>>seriously: i changed my root move ordering and reported results in a) 2x40 games
>>>>>against other engines and b) in ECMGCP testsuite. ed made the statement i quoted
>>>>>above.
>>>>>
>>>>>he says: if you only change move ordering, you should keep a testset handy which
>>>>>you search to fixed depth, and where you can compare how move ordering affects
>>>>>the node count on your test set. best not to compare total nodes, because one
>>>>>bad position can skew your results, take e.g. #of positions with less nodes vs
>>>>>#of positions with more nodes; or take the geometric mean over the test set of
>>>>>newnodes/oldnodes.
>>>>>
>>>>>this is much a better test of move ordering, because it does not rely on your
>>>>>engine accidentally finding or not finding a certain move.
>>>>>
>>>>>that is what ed says, and i believe he is right :-)
>>>>>
>>>>>hmm, i could have written this to start with and spared us a lot of
>>>>>ping-pong-posts ;-)
>>>>>
>>>>>cheers
>>>>>  martin
>>>>
>>>>Yes -- I remember Ed's comments -- I plan to implement it. Another
>>>>one is Bob's idea to complete 1 ply searches but let the current ply
>>>>finish before returning.
>>>>
>>>>Good stuff.
>>>>
>>>>Stuart
>>>
>>>
>>>That will help a lot, but it won't cure the problem as Martin pointed out.  You
>>>still have enough timing variance to barely start the next iteration one time
>>>but not the next, which will make the results incomparable...
>>>
>>>But if you are making decisions that affect the _size_ of the tree (ie different
>>>root move ordering, or search extensions) then you have to actually _measure_
>>>the size of the tree, not something else.  Using a timed search is measuring
>>>something else entirely, not the thing directly influenced by your changes...
>>
>>Absolutely -- but I think either that or bumping up from 1 second per
>>move to a few seconds per move, or simply buying the fastest machine
>>out there now would do take care of the concerns.
>
>
>You must have a reproducible methodology for testing basic changes, or else this
>is a hopeless endeavor.  The only way for reproducibility is to search to a
>fixed depth, when you are making changes whose sole purpose is to shrink the
>tree and therefore the search time...  That is what you are missing.
>"reproducibility".  And without it, improvements are going to be _very_
>difficult to come by and validate.

Tree size is not the only measure . The reason I say that is that my
recent change to not do check-evasions extensions but instead to do
check-giving extensions *increased* my search tree for WAC from 60M
nodes to 80M nodes but at the same time nicely increased my result.

Had I eliminated changes based on tree size, I wouldn't have gotten
this new-sytle program. It has to be a variety of measures.

Stuart



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