Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Has there been any discussion about CSS 6/2004 sensation article??

Author: Dieter Buerssner

Date: 05:18:21 12/22/04

Go up one level in this thread


On December 22, 2004 at 02:43:50, Harald Faber wrote:

>The argument is easy and logical:
>The more positions you search, the more likely you reach positions from the TBs
>which are relevant for the current position.
>If you search for 3 sec per move it is unlikely that you hit the (right)
>tablebase positions than when thinking for 1 minute e.g.

I don't think, this argument is correct. It is logical, that with only probing
at root, the engine must become better with TBs than without (at least when
assuming, that the oppent has TBs/ will play TB positions in the game
theoretical sense correctly). The default probing method of several engines seem
to hurt them. So one could conclude, they will probe too often. In identical
position, with a longer search, you would probe relatively more often. I suspect
somehow, that the probing shapes the search tree in some cases in some way, that
makes it less efficient, and that this is more decisive than the slow down
through the probing. I am aware, that this sound not really logical, and of
course I am aware, that a TB hit always cuts the tree. It really would be
interesting if somebody analysed the Nunn endgame games, where there is a
different result with and without TBs.
I get a bit reminded of a material only search. It is highly efficient in the
root position, but gets inefficient in some tactical positions.

BTW. The Yace operators on ICC as well as his author in PB did use less
aggressive probing, than default.

Regards,
Dieter



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.