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Subject: Re: Ok...

Author: Reinhard Scharnagl

Date: 06:32:42 12/30/04

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On December 30, 2004 at 09:28:22, Ulysses Omycron wrote:

>The translation is much better than one made automatically, however:
>
>It already was observed very early that not rarely that one is winning a game,
>who finally possesses the most or the stronger chess pieces. From this
>experience average exchange values of the individual figure types crystallized,
>which correspond with the average potential of their individual type and for
>practical reasons are measured in pawn units. It seems to be a suitable
>auxiliary goal to achieve a balance of material as pleasant as possible e.g. by
>avoiding disadvantageous exchanges. Who succeeds to achieve the so-called
>quality (an advantage of approx. two pawn units) exceeds the draw width and
>often thereby already has the later victory for sure.
>
>Should be:
>
>By looking at a given chess position, an average player knows who is winning
>just bu looking at the pieces on the board. The player with the most strong
>pieces uses to win the game, so we only need to know the exact piece value so
>when a piece of a lower value is exchanged by a higher value one, the player
>that did so has more advantage. This value corresponds with the average
>potential of the piece, and for practical reasons it's measured in pawn units.
>After a player knows those values, he can avoid to make those disadvantageous
>trades. If a player reaches a point in where the advantage is very high (Around
>two pawns), this point is beyond the Draw width, and we can say he has
>theorically won the game.

Thank you, I will try a convergence ...

>English is not my first lenguage, but the "individual figure types crystallized"
>is hard to read (It shouldbe "Static Value of the Pieces" if you don't like the
>suggestions above).
>
>Also, I'm so dumb I can't find how to download SMIRF on the beta page you gave
>me... Sorry.

Look at the Project Chronicle at 2004-Dec-10!

>Happy three wise men day!

I hope the same to you!



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