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Subject: Re: If hiarcs can port to mac ... what can users do to help this happen?

Author: Vincent Diepeveen

Date: 22:45:48 01/07/05

Go up one level in this thread


On January 07, 2005 at 22:06:46, ERIQ wrote:

>On January 07, 2005 at 16:36:10, Richard A. Fowell wrote:
>
>>On January 07, 2005 at 08:57:47, ERIQ wrote:
>>
>><snip>
>>>
>>>To date hiarcs, cm9000, deep sjeng and ruffian are the only commercial engines
>>>available and two of the four are loosely supported at best ie. deep sjeng and
>>>ruffian. Yet you make this list seem good ?!
>>
>>You are disappointed in a list that includes cm9000, deep sjeng and ruffian,
>>and (soon now) a current version of HIARCS, and say "Yet you make this list seem
>>good".
>>
>>How did you feel one year ago, when none of these engines were even prospective
>>possibilities, and cm6000 and HIARCS 7 were the strongest chess programs on the
>>Mac?
>>
>>Obviously, it isn't as nice as the list on the PC, and I would like to make it
>>better.
>>But it is heroicly better than it was a year ago.
>>
>>>Do you think mac and linux people would like to see other big names like:
>>>shedder, fritz, junior, and chesstiger?
>>
>>Sure.
>>
>>I have been actively working for over a decade  to make that list better, and if
>>you want to do
>>something constructive to help me with that, I would welcome it. There are lots
>>of things
>>that users can do to help improve the chess software on their platform.
>>
>>Be very clear on one thing, though - it isn't that the programmers are lazy, it
>>is that the rewards for putting their engines into the Mac market have been
>>poor. The Chessbase database was on the Mac market for a while, then they
>>stopped. HIARCS was on the Mac market in the late 90s for two versions, and then
>>stopped. Chess software on the Mac just didn't return enough money to be worth
>>the effort.
>>
>>Even when HIARCS (late 1990s) has head and shoulders the strongest chess program
>>available for the Macintosh, it didn't make enough money to justify the effort.
>>And that was despite a lot of unpaid effort on my part to help HIARCS succeed,
>>including very extensive beta testing, writing chess software review articles in
>>Inside Mac games, the BMUG and LAMG newsletters, GambitSoft and elsewhere,
>>writing and distributing an unofficial patch to enhance HIARCS, and benchmarking
>>HIARCS Mac vs. HIARCS PC to show that (for that version of HIARCS) the Mac was a
>>faster platform for HIARCS than it seemed.
>>
>>So - what can we do to make it attractive to port good chess engines to the Mac?
>>The classic economic approach is to lower the cost of putting good software on
>>the Mac, and increase the return.
>>
>>One way of lowering the cost is to provide Mac OS/X host software that will take
>>care of the GUI issues, such as Jose. Jose (http://jose-chess.sourceforge.net/)
>>supports both X-board and UCI protocols, and I conjecture this is part of the
>>reason that  Ruffian and Deep Sjeng are available as OS/X UCI engines currently.
>>I think the current  work on Sigma Chess to support HIARCS through a UCI
>>interface will help encourage more chess engines there as well.
>>
>>Another way to lower the cost of putting good software on the Mac is for users
>>to volunteer to provide high-quality, unpaid testing as beta testers. By
>>high-quality, I mean thorough test coverage of program features, testing on
>>multiple configurations, narrowing down problems to specific, repeatable
>>scenarios, and providing constructive, implementable suggestions for
>>improvement. I have been doing that on the Mac and Palm OS for many authors, but
>>this is one direct way to help improve the quality of the product. Many of the
>>things that I as a user wanted in a chess program exist in MacChess because of
>>the time I spent with the author testing the program and making suggestions and
>>other contributions (such as creating a piece set).
>>
>>Now lets talk about the return side. There are relatively few Mac owners, of
>>whom relatively few buy chess software, of whom relatively few buy HIARCS-class
>>software, of which a relatively small fraction of the proceeds go to the
>>programmer.
>>
>>Although I have influenced a few purchases, I can't imagine I've made much of an
>>impact on the number of Mac owners, though I have done things such as join
>>Macintosh user groups, provide free Mac consulting, purchase Macs at my company,
>>and provide CD-Rs filled with hand-picked quality freeware and shareware as
>>Christmas presents to every Mac owner I knew.
>>
>>As far as the fraction of Mac users who actually buy chess software, and high
>>quality chess software, at that, I've tried to influence this through publicity.
>>This includes writing chess software reviews for such magazines as Inside Mac
>>Games, the BMUG newsletter, the LAMG newsletter, and an article in the past year
>>in some Mac magazine I don't remember. I also make sure the authors are aware of
>>the opportunities for free publicity offered by the Macintosh software indices
>>offered by Apple, Versiontracker and the like.
>>
>>The real high-leverage point though, is the fraction of the money going to the
>>computer programmers. As indicated in another post in this thread, the fraction
>>of the proceeds that the chess engine programmer gets through the classic
>>software distribution model is relatively small.
>>
>>One radical approach to changing this (as I mentioned in the other message)
>>would be to get a co-op effort to commission the port of a chess engine. That
>>way the fraction of what you as a user pay goes to incentivize the chess engine
>>programmer is much higher.
>>
>>So - what can you do to help change this situation?
>
>  I can Let all programmers know that it would be more profitable to just make
>engine as xboard and uci for all three major platforms winblows, palm, unix-like
>systems (freebsd,linux and apple) and then distibute it themselfs via a webpage
>keeping most of the profits. I for one would find no problem buying an engine
>for $30 directly from an authors webpage and then downloading my favorite free
>gui to play it with. What is so hard about this? I am sure they are not making
>$30 an engine at the moment!
>>-Richard

You can't make that clear at all, because it isn't true.

Only having an own interface sells well.

Note that i just lost lawyer cost on palm. Had 2 courtcases about it thanks to
Dan Corbitt's wise advice to someone to sue me.




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