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Subject: Re: question to Prof Hyatt on environmental care.

Author: Vincent Diepeveen

Date: 14:07:15 01/25/05

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On January 25, 2005 at 17:03:42, Vincent Diepeveen wrote:

>On January 25, 2005 at 16:53:03, Olaf Jenkner wrote:
>
>>>
>>>
>>>but to store a 32 piece tablebase would be a lot 'smaller'.
>>>
>>>might  a 2.5 by 2.5 kilometre crystal  do the trick ?
>>>
>>>
>>>duncan
>>
>>We have about 10^42 positions to store.
>>The third root is 10^14.
>>Take a 1000^3 km crystal. You must store 100000 positions
>>at one millimeter. 100 at one micrometer. Maybe, the crystal was too
>>big.
>>
>>Perhaps 99,999999% of the legal positions will never be
>>necessary to compute the tree. Than we can take a smaller cube.
>
>There is a huge difference between a 32 stone EGTB and calculating till the
>bitter end.
>
>What you refer to is having a say 10^30 hashtable and calculating say 10^31 in
>order to play perfect.
>
>It's very well possible that you can get optimal play (optimal defined as:
>"winning in case position is won, and drawing in case you can get a draw". Not
>as the optimal DTM which is major BS where majority doesn't care a shit about; a
>win is a win) long before searching 10^43.
>
>However please realize that storing 10^20 in hashtable means also that you will
>see certain positions within that 10^20 a million times.
>
>So the number of overwrites will be real huge from a single position. That means
>obviously that you keep researching the same tree over and over again in all
>kind of ways.
>
>It's unlikely you'll have a perfect move ordering and it's unlikely that you can
>optimal make profit from nullmove and hashtables.
>
>So there always will be this unsureness when that happens.
>
>What we do know from other games is that software even when playing near perfect
>still lost to mankind, despite that certain openings already had been solved
>simply to win/draw/loss.
>
>Now that losing or winning from mankind is not interesting in this case, but
>more interesting is that it indicates that despite nearly directly being in
>EGTBs they still didn't play perfect.
>
>If that will be the case in chess, we sure have a long way to go!
>Vincent

Actually my personal guess is that when we have 20 men EGTBs that programs will
always win a won position and always draw a drawn position.

You just go 1.d4 or 1.e4 (most likely 1.e4 is winning) and it's game over.

Find me 1 GM who believes that in 100 years from now sicilian isn't a clear 1-0.

Vincent

>>OJe



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