Author: Normand M. Blais
Date: 20:04:11 02/28/05
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Hi Daniel, I use 6000 bytes in my program Alex. Best Regards, Normand On February 28, 2005 at 16:05:33, Daniel Mehrmannn wrote: >Hello, > >well, i can't believe it, but it happend: >UCI sending usually position startpos <moves> in a running game. >This could be a really long string. At the moment i'm using a buffer of >256 bytes to read this stuff. I was suprised that's not enought. Homer can plays >around 50 moves before the buffer is to small. > >Well, these values let me think that i need more then 1024 bytes for a real long >game. > >So, here are my question: Which buffer size do you use in your engine to be sure > to get all data in your buffer ? > >What would be a good standard value ? > >Thanks, > >daniel
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