Author: Ricardo Gibert
Date: 22:22:50 04/08/05
Go up one level in this thread
On April 09, 2005 at 00:20:55, Michael M.G. wrote: >Hello, > >I want to write a chess engine but have absolutly no clue of programming! >About no language and I have very low mathematical understanding :) > >What is the easiest way to start? There is no easy way. You will need to learn a great deal. There is no way around that fact. > >I wish there was a drag-and-drop programm for this *g* > >Do I have to learn a programming language at all? Definitely. Learning C/C++ would be best since most of the resources you will find on the web is in C/C++, but the language is not for the casual progammer. You will need to spend at least a year to learn enough of the ins and outs of C/C++ programming to even begin to write a chess playing program and that assumes you have a knack for programming. > >I can remeber that I wrote a (bad) AI for the game Age of Empires many years >aggo. >That was fun and super easy.It was just allways "if=>then" >Can I write a chess engine with "if=>then"? :) Unfortunately, no. A chess playing program is a fairly substantial program. > >Hope you have a guideline for me! http://www.brucemo.com/compchess/programming/index.htm This is a good place to start, but you will need to know how to program in C/C++ to derive full benefit. > >Greetings >Michael
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.