Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: How to start a chess prog?

Author: gerold daniels

Date: 09:09:53 04/09/05

Go up one level in this thread


On April 09, 2005 at 11:27:33, Michael Yee wrote:

>On April 09, 2005 at 10:06:20, Ricardo Gibert wrote:
>
>>On April 09, 2005 at 09:07:16, Michael Yee wrote:
>>
>>>On April 09, 2005 at 00:20:55, Michael M.G. wrote:
>>>
>>>>Hello,
>>>>
>>>>I want to write a chess engine but have absolutly no clue of programming!
>>>>About no language and I have very low mathematical understanding :)
>>>>
>>>>What is the easiest way to start?
>>>>
>>>>I wish there was a drag-and-drop programm for this *g*
>>>>
>>>>Do I have to learn a programming language at all?
>>>>
>>>>I can remeber that I wrote a (bad) AI for the game Age of Empires many years
>>>>aggo.
>>>>That was fun and super easy.It was just allways "if=>then"
>>>>Can I write a chess engine with "if=>then"? :)
>>>>
>>>>Hope you have a guideline for me!
>>>>
>>>>Greetings
>>>>Michael
>>>
>>>
>>>One thing you could attempt is taking a simple existing open source chess
>>>program and enhance (or completely redesign) the static evaluation
>>>function--with the original author's permission, of course. That way, you could
>>>get your feet wet without having to program everything yourself.
>>>
>>>Once you got up to speed with the data structures of the program (e.g., knowing
>>>how to determine what piece is currently on what square, etc.), you could write
>>>your own rules in the evaluation function like:
>>>
>>>if (number of opponent pieces attacking pawns in front of king > 4)
>>>then decrease score by ...
>>>
>>>if (rook on open file)
>>>then increase score by ...
>>>
>>>if (rook/queen doubled up)
>>>then increase score by ...
>>>
>>>etc.
>>>
>>>I don't think there's currently any way around totally avoiding programming,
>>>though.
>>
>>Maybe he could tinker with the eval of a program like chessmaster which provides
>>an interface to do this without having to thread his way through source code. I
>>don't know which program is really best for this. CM seems pretty popular for
>>this though.
>>
>>Another idea if he is interested is putting together a "killer" opening book for
>>chess programs.
>>
>>Two ways of getting your feet wet without getting your hands dirty ;)
>>
>>>
>>>Michael
>
>
>Very nice ideas... Some free programs with adjustable parameters include:
>
>fruit
>glaurung
>crafty (at least Mike Byrne's SE?)
>beowulf
>amyan
>little goliath
>prodeo

good morning Michael. could you give me step by step on how to adjust parameters
on fruit and prodeo.thanks.

gerold.



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.