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Subject: Re: Science/Logic in Chess? Or is Chess just a Game?

Author: Uri Blass

Date: 13:31:12 04/28/05

Go up one level in this thread


On April 28, 2005 at 15:40:05, Rolf Tueschen wrote:

>On April 28, 2005 at 14:12:05, Robert Hyatt wrote:
>
>>On April 28, 2005 at 13:19:07, Rolf Tueschen wrote:
>>
>>>>Because there is none.
>>>
>>>Look, the science question is "what is the chess strength of the machine". If
>>>you ask that can you then measure the confusion of Kasparov? I would say no! And
>>>this is already part of science we are in.
>>
>>
>>No.  That is something _you_ are injecting.  The question was never "what is the
>>chess strength of Deep Blue?"  The question was "can the machine beat the best
>>player on the planet at standard time controls, using the normal rules of
>>chess?"  The answer was "yes".
>
>The answer is a clear No. DBII didn't win a single game in match 2. Surprised?
>
>
>
>>
>>
>>
>>>
>>>We don't have real chess matches between machines and humans. All what we have
>>>is exhibitional humbug.
>>>
>>>
>>
>>
>>I don't know where you get that from.  I've played GM matches that were
>>broadcast live on TV and on the radio.  I've sat across the table from these
>>players and from my observations, they are treating the games as "real matches"
>>and not an afternoon "lark".
>
>Chessmasters of human chess are very shy and proud people. In front of cameras
>they can be confused. They lose concentration.
>
>
>
>>
>>
>>
>>>
>>>>No, I'm not "unaware of them".  They simply do not exist...
>>>
>>>
>>>Of course David Copperfield does also use science to prepare his spooky
>>>delusions. Science isn't religion and you are not free to either believe it or
>>>not. If you say that science doesn't exist in computerchess vs human chess, then
>>>you are not a scientist... <gg>
>>>
>>>
>>>
>>
>>
>>Science exists in computer chess.  But not in the matches that are played.
>>Humans are too inconsistent and the standard deviation / variance is way too
>>high to think in terms of "reproducible experiments".  It just won't work that
>>way so long as humans are involved.  Even computers vary a bit due to minor
>>timing changes, even if you try to play the same exact game over and over there
>>is no guarantee that you can do that with a computer.
>
>I see no humans in chess who could be researched in computerchess but I see
>machines. And human chessplayers can tell us how strong machines play chess.
>Viewed from the human chess standpoint.
>
>
>
>>
>>
>>
>>
>>
>>>
>>>
>>>Bob, we are NOT in politics here. I say that it doesn't matter who fired the
>>>first shot - IBM/Hsu STILL were responsible for a sober science in the
>>>experiment... Bad luck for you (as a scientist). Times are gone that you as
>>>scientists make your weekends of fun in computerchess. You must create sensible
>>>rules for matches between the two spheres. Computerchess and Human chess.
>>>
>>>
>>
>>
>>How can one create more sensible rules for a match, than to tell your opponent
>>"you think about this match, you explicitly define each and every rule you want
>>used during the match, and we will go along with your rules exactly."
>>
>>That is what happened twice in NYC.  The only difference in the two matches was
>>the outcome the second time around, which seems to be unacceptable to some.
>>
>
>Your insinuation is wrong that Kasparov could have proposed all the rules he
>could imagine. Kasparov was not the one who wanted to lose his face by inventing
>rules as if he feared the machine. He was certain that the team around Hsu would
>respect all decent rules of science. He couldn't know that Hsu was planning to
>lose his face...
>
>
>
>
>>
>>
>>
>>
>>>
>>>
>>>You know that this is basically the death of serious computerchess as far as
>>>competition with human chess is involved. Then make this clear in your field.
>>>Or. Or find solutions to the problem. There is no "Doesn't work", "Never worked"
>>>or "Won't work". This is solvable. If not forget about future competition with
>>>human chess!
>>>
>>>
>>
>>
>>Baloney.  Because we also can not prevent the _humans_ from cheating either.  Do
>>I need to enumerate spectacular examples of such?  Is human chess going to
>>disappear because humans can find a way to cheat?  Is human chess going to
>>disappear because we can't find a way to prevent all forms of cheating until
>>after they are exposed.  Once we find a cheating methodology, it is possible to
>>design countermeasures to prevent this.  But even Las Vegas, with its years of
>>experience in gambling, still can not prevent all forms of cheating, because
>>nobody knows what "all forms of cheating includes" until they are discovered and
>>then analyzed...
>
>Kasparov couldn't know that Hsu and team would suddenly apply undecent behaviour
>after they had worked so hard on DBII over decades. A sane scientist wouldn't
>risk his reputation.
>
>
>
>>
>>
>>
>>
>>
>>
>>
>>>
>>>
>>>You mean you or the machine? Of course that is ok. But by all means I say: let
>>>the machine decide things. Otherwise it's a hoax and impostering. And make exact
>>>protocols to research things if wanted.
>>
>>Both.  I prepared openings against specific humans when _I_ was playing.  I did
>>the same when my program was playing...
>>
>>Computers are _not_ human.  Trying to make them such is not worth talking about
>>today.
>
>You must respect the rules of FIDE. Machines have no extra rights...
>
>
>
>>
>>
>>
>>
>>
>>>
>>>
>>>That is ok, but don't dream of the final matches after you gave birth to a new
>>>baby... Go through the fire of improvement and success.
>>>
>>>
>>
>>DB was 11+ years old when it played Kasparov.  It had grown, and been modified
>>many times.  Of course humans go through that same process as they age as
>>well...  Deep Blue 0 (deep thought) had played dozens of matches against GM
>>players and won almost all of them.  It was worthy of playing the world champion
>>based on those games.  Deep Blue 1 played Kasparov and lost, but it had its
>>moments.  And Deep Blue 2 beat him.  It wasn't a "new star from out of nowhere"
>>it was a process of evolution based on 11+ years of development.
>
>Fine by me, but not fine enough for players like Kasparov or any top human
>player. You can't motivate them to create anti-computer chess for just a million
>dollars... It's way better for them to continue with the draws so that companies
>don't lose interest...

No

I think that it is the companies who do not want them to create anti computer
chess.

Otherwise they will give the following conditions:

If you win a match of 6 games you get million dollar.
If you do not win the match you get nothing and the next best player who agree
to play against chess programs is playing a match against the program.

Continue this process until the human win a match or until there are no more
players with rating above 2500 that agree to play a match.

Uri



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