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Subject: Re: fpga/mcu implementation

Author: Matthew Hull

Date: 13:12:19 05/31/05

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On May 31, 2005 at 15:35:30, Daniel Staf wrote:

>Hi,
>
>Is there anyone is this forum who has experience in implementing/porting a chess
>ai to a microcontroller or fpga?
>
>I'm about to build a stand alone chess computer with self moving pieces (they
>are moved by electromagnets under the board) Currently I'm looking for some
>piece of code so I don't have to start from the very beginning.
>I have thought about implementing this in either a separate microcomputer and an
>fpga or maybe I can program the cpu in the fpga too.
>
>Anyone tried implementing an chess ai this way?


I would think that using a cheap, conventional processor board and a free chess
engine, would get you a stronger dedicated unit than even a TASC R30, easily.

Start simple.  Then if demand (and profit) warrants, go for your FPGA
monstrosity.



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