Author: Pallav Nawani
Date: 05:28:40 06/19/05
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On June 19, 2005 at 07:58:36, Robert Hollay wrote: >On June 18, 2005 at 19:58:44, Pallav Nawani wrote: > >>Linux itself consist of the Linux kernel + GNU tools + other software from many >>persons. So 'written by more that one individual' and open source. Just FYI, >>windows browser, IE uses code from IJG (Independent Jpeg Group) to handle Jpeg >>images. So are you now going to brand IE a clone? I suppose you will stop using >>it now, will you? > >Mozilla Firefox here, I don't like IE. >And I'm using open source software everywhere I can. Just pointed out that >a project being developed by 'more than one individual' is not necessarily >GPL-ed. > >>I don't see your point. Looking at the source code of a program, you learn >>ideas, and a sometimes new algorithms. And then you can write the whole engine >>yourself. This is also ok. You can take the older engine and modified it to >>create a newer engine (If the laws allow that), and this is also ok. >> > > I just think that game programming is not an area where there is a big >necessity for opening code. Original ideas can yield much more interesting >results. It's OK for common parts like opening book or EGTB handling, etc. >But I much more appreciate original style engines (even if not particularly >strong - Golem for example) than another Yoga2 or Hackriot1.2 based on Fruit2.1, >etc, which are +/-30 ELO weaker or stronger than their open source ancestors and >are using same algorithms. This can easily be done using personality settings, >no need for new engines. > I agree with most of what you said above. What I wanted to point out is that if someone does decide to work on altering an open source engine, he has a right to do so, and his work should not be branded as a clone/something inferior. There is nothing inherently bad about this, esp. if he follows the license of the original code. Whether you are interested in his work or not is a different story, and a matter of your own personal taste. I am not arguing with that. > > >You won't be influenced by someone else's codes, and you'll be forced to >use your own creativity. :) >(I'm fond of Ravi Shankar for example, but he won't be so much interesting >for me if Indian folk-music would be based on American country-music). > >Robert Again, I agree. It is just that looking at somebody else's code is not something morally wrong, and perfectly acceptable as a learning vehicle. Pallav
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