Author: Dann Corbit
Date: 11:37:46 07/05/05
Go up one level in this thread
On July 04, 2005 at 08:17:17, Vincent Diepeveen wrote: >On July 04, 2005 at 00:21:38, Madhavan wrote: > >>On July 03, 2005 at 10:12:55, Vincent Diepeveen wrote: >> >>>On July 03, 2005 at 08:18:48, Amir wrote: >>> >>>>On July 03, 2005 at 07:21:55, Vincent Diepeveen wrote: >>>> >>>> >>>>>By the way, my own experiments at supercomputers indicated that 16 cpu's is most >>>>>easy to get a good speedup from, relative seen. 32 cpu's it is a lot hardware, >>>>>but putting 32 cpu's to work is real easy. Yet the extra speedup you get from >>>>>moving from 16 to 32 cpu's is not so big. Not only speedup gets bigger, also the >>>>>worst case speedup still is utmost tiny. >>>> >>>>Actually, with 16 CPUs they were saying Hydra does 40 million nps .. so the >>>>juump was really big if now they are doing 220 million nps >>> >>>hydra machine has new fpga cards which are more than 2 times powerful and >>>Chrilly has been fighting long to get a node faster. >> >>What would be the purpose of getting node faster?Does it mean the software >>searches deeper depths?Is Hydra perfectly programmed,was there no flaw in its >>search? >> >>Does Hydra get more speed search than Deep Blue of 1997? > >Deep Blue searched 10-12 ply as you can see in logfile. >Hydra searches on average 2 times deeper. The logfile does not consider the depth on-chip at the leaves. About 6 plies more. So consider it really to be 16-18 plies. >The purpose of more nodes per second is mostly in the simple imagination of the >mankind, who is not technical strong enough to realize that plies and nodes per >second isn't the most important thing, but yes Hydra gets far more nps than Deep >Blue too. > >An optimistic estimation from Deep Blue team was they searched on average 130 >million nodes per second. > >So even the current hydra machine is far stronger in all respects.
This page took 0.01 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.