Author: John Coffey
Date: 16:35:14 02/19/99
I am using Microsoft Visual C++ with MFC to develope my front end. I figure that I need a way to spawn my engine in a seperate process, and then somehow communicate between the two. Can anyone please tell me how to do this? John Coffey P.S. I am learning how to program on the Gameboy. I might have an opportunity to work for company that developes Gameboy games. I think that it would be fun to write a chess program for that platform. (Getting a publisher to publish it is another matter.) Of course there are some severe limitations: 4 to 8 mhz clock speed. 8 K of RAM (so I assume no hash tables.) No disk access, so I would expect a pretty small opening book. I am trying to figure out a way to store an opening book as one byte per move. I expect that I would have about 1 megabyte of ROM space, so maybe half of that could be devoted to openings. Any suggestions on programming on such a limited platform?
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