Author: Ricardo Gibert
Date: 09:45:43 08/08/05
Go up one level in this thread
On August 08, 2005 at 08:02:24, Thomas Logan wrote: >On August 08, 2005 at 07:50:04, Günther Simon wrote: > >>On August 08, 2005 at 07:21:54, Thomas Logan wrote: >> >>>Game went 256 moves when Fruit lost on time in a equal position >>> >>>[Event "THOMAS-KBZT8WLT, 120'/40+60'/20+30'"] >>>[Site "THOMAS-KBZT8WLT"] >>>[Date "2005.08.07"] >>>[Round "1"] >>>[White "Fritz 8"] >>>[Black "Fruit 2.1"] >>>[Result "1-0"] >>>[ECO "B42"] >>>[Annotator "0.39;0.22"] >>>[PlyCount "511"] >>>[TimeControl "40/7200:20/3600:1800"] >>> >> >>... >> >>>current score >>> >>>THOMAS-KBZT8WLT, 120'/40+60'/20+30' 0 >>> >>> 12345678901234567890123456789012 >>>1 Fruit 2.1 ½110½½½001½11½0001001½½½11½0½1½0 16.0/32 256.00 >>>2 Fritz 8 ½001½½½110½00½1110110½½½00½1½0½1 16.0/32 256.00 >>> >>>Tom >> >>Chessbase GUIs cannot handle games with more than 256 moves. >>Moreover you'll get rare time losses (or screwed up game finals) >>anyway with a sudden death time control, as your third time control. >>If you look at your PGN you'll see, that were were played around 50! plies >>in around one second at the end. (Inc would be nicer for the last stage IMHO) >> >>(BTW just 29 plies missed for a 50 moves draw too.) >> >>Guenther > >Hi > >I am in a quandry > >It was not my intension to have a sudden death time control and I never had a >game go this long > >Perhaps it should be a draw ? > >Tom > >Tom There may be a simple way out of your "quandary." Wait. If fruit completes the match at +1 or better despite the time loss, fruit wins the match regardless. If fruit completes the match at -2 or worse, fruit loses the match regardless. The "quandary" only gets serious if the match completes at -1 or a tie. JUst keep your fingers crossed.
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