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Subject: Re: Fruit - Crafty ... finished or not?

Author: Robert Hyatt

Date: 07:40:28 08/18/05

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On August 18, 2005 at 09:48:19, Peter Berger wrote:

>On August 18, 2005 at 09:01:51, Majd Al-Ansari wrote:
>
>>I was watching the game on playchess and looks like Fruit won the game.  Very
>>impressive game considering Crafty was using 8 processors and Fruit only 1
>>processor.  But I have to admit I think that Crafty was caught by poor book
>>opening.
>
>I am not sure I completely agree with this assessment, at least not when put
>this way.
>
>The potentially controversial move is 11. ... g5 I suppose. I don't think this
>move is that bad at all, objectively. Let's move a little further: 12. Qd2 h6
>13. Qc3 Qf6 14. Kh1 . Here Crafty played 14. ...Bb7?, that is clearly a bad
>idea. The king has to stay in the centre or castle queenside if necessary, the
>bishop belongs to d7 or e6 and then the rooks both belong to the kingside to
>attack white's king.
>
>After 14. ...Bb7 white has an edge, but black is not lost. After 15. f4 gxf4 16.
>Bxf4 the next critical point is reached. Here a possible move is 16...Rg8 e.g. -
>nothing to brag about, but black is still well alive. Instead 16. ..O-O ?? is
>just suicide.
>
>So yes - this line should never have been in Crafty's book, because it could not
>deal with it. I am to blame for that, so maybe 0.6 points were lost because of
>that - bad enough !! The rest is Crafty's fault, that just castled into it.
>
>Congrats to Fruit - nice game!
>
>Peter

I think the criticism for the g5 move came from two different GM players, one on
ICC (Goldmund) and another that wanted to remain nameless.

However, as far as the O-O goes, it might well be forced from a material point
of view.  I am having crafty annotate this one move in the game, and asked it to
give me the 10 best moves.  I'll post the alternatives.

Here is a point to ponder, as to whether this loss was your fault or not:

You walk into a room and the door slams behind you as someone locks you in.  You
now discover the room is air-tight.  You die.  Was it your fault?  Yes, because
you managed to breathe all the air and then suffocate.  :)

In opening books, it is _very_ difficult to predict everything the opponent
would do.  You were probably watching Crafty's output, and I noticed that in the
normal "find the best non-book-move to ponder" algorithm, that the score was
already +1.3 where Crafty was instantly predicting the Qd2/Qc3 idea.

The only way to avoid choosing a bad book line from time to time, is to simply
avoid choosing any book lines at all, and not play the games.  :)  If I had a
buck for every bad book line I had personally caused to be played in ACM and
WCCC events over the years, I could buy a meal for two at the best restaurant
you could find.

And the counter-point, don't forget.  Deep Junior.  Shredder.  Diep.  Three good
book outcomes.  The Sjeng opening was not as good, but Crafty managed to
equalize and then simply misplay the resulting ending badly due to a problem _I_
had introduced way back in the 19.x series.

Still 5 rounds to go.  Let's see what happens.  It's played just fine.  For
those that think Fruit is better with this particular hardware being used, let
'em dream.  :)  Uri included.  Perhaps I can get him to come to ICC and play a
group of games one evening this week.  I _know_ how that turns out, as I have
already played a bunch of 2.1 games recently as a guest for testing.  Of course
I have a big hardware advantage.  Never said otherwise...  To think that it
doesn't mean anything shows a lack of understanding of tree searching...

6 rounds played, 4 blacks.  Time for some whites now, I hope?  :)

Particularly white against strong opponents.  :)





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