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Subject: Re: Ratings chessprogrammers in Netherlands

Author: Vincent Diepeveen

Date: 05:19:10 02/27/99

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On February 26, 1999 at 21:43:38, Christophe Theron wrote:

>On February 26, 1999 at 13:43:08, blass uri wrote:
>
>>
>>On February 26, 1999 at 13:16:01, Christophe Theron wrote:
>>
>>>On February 26, 1999 at 08:44:12, Vincent Diepeveen wrote:
>>>
>>>>On February 26, 1999 at 01:35:04, Ed Schröder wrote:
>>>>
>>>>>>Posted by Vincent Diepeveen on February 25, 1999 at 21:10:49:
>>>>
>>>>>>>I always use the default auto232 setting "/m100". In your case (using /m60)
>>>>>>>the error rate is of course very high as there will be many games terminated
>>>>>>>with scores like +1.xx or -2.xx. And then what? It's not always clear to judge
>>>>>>>such games. Better use "/m100" IMO as it pays off in the end.
>>>>
>>>>>>Easy to judge for me. don't forget i have over 1000 rating points more
>>>>>>than you. So /m60 is well enough.
>>>>
>>>>>That's a non valid point in the first place. Terminating games after 60 moves
>>>>>having a score like -1.xx in comp-comp is meaningless as anything still can
>>>>>happen.
>>>>
>>>>>Secondly, I did not know your rating was over 3200.
>>>>
>>>>As competition leader i have the bad habit to be busy a lot with
>>>>ratings and such:
>>>>
>>>>Dutch national list. Everyone that plays national competition, yes
>>>>even someone playing regional competition nowadays is in the national
>>>>rating list. Also people that play tournaments are in the list anyway.
>>>>Further a rating doesn't get away. Someone being a member of the
>>>>dutch computer chess club, also is automatically member of the
>>>>dutch national chess association, and if he plays somewhere he has
>>>>a rating therefore.
>>>>
>>>>Here the programmers i could find:
>>>>
>>>>Walter Ravenek    (arthur)       1997
>>>>Bart Weststrate   (kallisto)     1863
>>>>Frans Morsch      (quest)        -
>>>>Ed Schroder       (rebel)        -     (ed is not at the list for sure)
>>>>Vincent Diepeveen (diep)         2234
>>>>Johan de Koning   (the king)     -
>>>>Marcel v. Kervinck (rookie)      -
>>>>Alex v Tiggelen   (alexs)        1335
>>>>Joos Buijs (nightmare now alexs) 1932
>>>>Peter Kouwenhoven (dappet)       -
>>>>Gijsbert Wiesenekker (zzzzzz)    1961  (has also contributed to crafty)
>>>>Tom Vijlbrief     (ant)          -     (can lucky make moves on the board now,
>>>>                                        after seeing his program print out the
>>>>                                        move)
>>>>Aske Plaat        (cilk)         -
>>>>bugchess team members            ????
>>>>jan louwman  (operates nimzo)    -
>>>>Fre Felkers (delta)              -
>>>>morphy programmer                ????
>>>
>>>
>>>It is clear to me since several years that being a good chess player is a
>>>serious handicap for anybody trying to write a top level chess program.
>>
>>I do not see a logical reason why being a good chess player is a serious
>>handicap.
>>
>>I think that most of the good chess players did not try to write a program.
>>
>>Uri
>
>Maybe I should say: not being a good chess player is a good thing when you want
>to write a good chess program.
>
>I'm not sure you will agree on this anyway.

Indeed i don't either. In first instance one needs to be a
programmer. After you have a strong program, then suddenly being a
strong chessplayer is a big help to improve its positional level.


>I notice that strong chess players who tried to write a good chess program did
>not succeed. I notice that there are weak chess players able to write the very
>best chess programs.
>
>From a statistical point of view it means nothing, as you can argue that there
>are very few good chess players that tried to write a chess program, and many
>programmers are anyway weak chess players.
>
>But I notice that when I tried to include a lot of chess knowledge in my program
>I was not successful. When I removed all the stuffs and tried to keep only the
>very basic knowledge my program began to get stronger.
>
>Hard to explain everything in a few lines, but I can give some examples of human
>chess knowledge that, IMO, is useless for a chess program:
> * forks
> * pins
> * tempi
>Don't you think a good player would try very hard to implement these concepts in
>the first place? And I can tell you that he would loose his time...
>
>Or maybe, surprisingly, there is NO relation between "being a strong chess
>player" and "being the programmer of a strong chess program". I mean that being
>strong at chess gives you no special advantage when you write your chess
>program.
>
>Maybe it is easier too agree on this...
>
>
>    Christophe



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