Author: Darrel Briley
Date: 18:57:23 09/09/05
Go up one level in this thread
On September 09, 2005 at 15:57:49, Gerd Isenberg wrote:
>On September 08, 2005 at 07:02:42, Walter Faxon wrote:
>
>>On September 07, 2005 at 14:59:36, Torstein Hall wrote:
>>
>>>On September 07, 2005 at 02:27:06, Walter Faxon wrote:
>>>
>>>>On September 04, 2005 at 19:05:59, Vincent Diepeveen wrote:
>>>>
>>>>>On September 04, 2005 at 18:36:21, Roman Hartmann wrote:
>>>>>
>>>>>>On September 04, 2005 at 18:17:37, Vincent Diepeveen wrote:
>>>>>>
>>>>>>>p.s. how many of you have bought shredder9-uci classic gui?
>>>>>>
>>>>>>I did and I might even buy Zappa because it's coming with a new GUI. Just make
>>>>>>sure it does support UCI engines and has some nice looking 2D-fonts for the
>>>>>>pieces as well.
>>>>>>
>>>>>>Roman
>>>>>
>>>>>Actually you can dock your own fonts if you have certain ones. We default have
>>>>>many fonts and in time more and more will be available.
>>>>>
>>>>>More interestingly is how good is the 3d engine. Well it's one of the best:
>>>>> http://www.diep3d.com/zappainaction.jpg
>>>>
>>>>
>>>>The knights are facing forward -- wrong! "What is that piece?"
>>>>
>>>>Most players like to see knights in profile, like on 2-D boards.
>>>>
>>>>The only controversy remaining is, should they face left, right, or towards the
>>>>d-e line? :)
>>>
>>>This obviously wrong. The knight should have a "diagonal look." A knight on f3
>>>looks at e4, etc. etc. :-)
>>>
>>>Torstein
>>>>
>>>>-W
>>
>>
>>So, WNf6 forking BKg8 and BQe4: face roughly towards the center (e5) or towards
>>the King (g7)? Or maybe towards e7 or g5?? Should your own knight look back at
>>you in resentment or alarm? All this must be programmed in advance -- those
>>poor graphics programmers!
>>
>>Or maybe in this case the WN can hop up and down and rotate in delight, while
>>the BK shudders and the BQ droops. (Assuming the WN is not en prise.)
>>
>>I've heard of opponents who like to "screw in" their piece when they've feel
>>they've made an especially good move. Surely a commercial CC personality could
>>be programmed to do the same thing...
>>
>>-W
>
>Hi Walter,
>
>i would also like to turn each of my knights right/left individually with a
>j'adoube command. Whenever i want. The program may do it as well with it's
>knights to indicate some point of interest.
>
>The computer should also consider opponent's head and eye-positions with some
>sensors to adjustment the perspective accordantly in all directions. Like a real
>chess board in space ;-)
>
>Cheers,
>Gerd
Just as "placing the board so that your opponent's eyes face the sun" can yield
a competitive edge, it can also be of utility to note which direction your
opponent turns his knights, and be sure to NOT turn your own knights in the same
way. Not that I would ever do this myself, of course. ;-)
DB
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