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Subject: Re: Interview with Vasik Rajlich (The Fruit of The Rybka)

Author: Stuart Cracraft

Date: 09:57:40 12/22/05

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On December 21, 2005 at 15:15:03, Zappa wrote:

>On December 20, 2005 at 16:47:26, Albert Silver wrote:
>
>>On December 20, 2005 at 16:30:11, Stuart Cracraft wrote:
>>
>>>On December 20, 2005 at 15:17:25, Alex Schmidt wrote:
>>>
>>>>Hello,
>>>>
>>>>Vasik Rajlich kindly agreed to give us an interview:
>>>>
>>>>http://www.uciengines.de/UCI-Engines/Rybka/vriv/vriv.html
>>>>
>>>>Thank you Vasik,
>>>>Alex
>>>
>>>Good interview. Nice to attach a face and a personality with the program's
>>>author. I wish they had gone into his formal studies more. He studied at MIT?
>>>Anybody have some detail about that?
>>>
>>>The comment about his having learned much, in regards to search, from Fruit,
>>>is a great clue. So he gets that search, adds some to it, then tacks on
>>>a monster evaluation for middle-game stuff, and voila, Rybka.
>>
>>Learning a number of things from Fruit's search, and just taking at and adding
>>some to it, aren't exactly the same thing. He does say, "Anyway, if I really had
>>to give a number - my wild guess is that Rybka would be 20 rating points weaker
>>had Fruit not appeared."
>>
>>I'm not an engine programmer, but I have never gotten the impression one could
>>simply tack on a monster evaluation to a search, any search, without adding the
>>equivalent of brakes and handbrakes to the engine's speed. Is Fruit so different
>>that this can be done at so little cost?
>
>Well part of that depends on how good of a programmer you are :)
>
>Fruit doesn't have a big evaluation.  Mainly it just evaluates mobility.
>
>anthony
>

I wish mobility were *that* valuable. While it is valuable, it doesn't
turn a program into a Fruit or a Rybka.

There is more there.

Too new. We just don't know yet.

Stuart



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