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Subject: Re: Deep Shredder (2 processors) x Rybka ?

Author: Gian-Carlo Pascutto

Date: 01:14:31 01/14/06

Go up one level in this thread


On January 14, 2006 at 00:23:51, Robert Hyatt wrote:

>On January 13, 2006 at 17:07:23, Uri Blass wrote:
>
>>On January 13, 2006 at 15:11:43, Robert Hyatt wrote:
>>
>>>On January 13, 2006 at 13:34:52, Gian-Carlo Pascutto wrote:
>>>
>>>>On January 13, 2006 at 11:46:19, Robert Hyatt wrote:
>>>>
>>>>>On January 13, 2006 at 03:52:34, Gian-Carlo Pascutto wrote:
>>>>>
>>>>>>On January 13, 2006 at 01:07:52, Aloisio Ponti Lopes wrote:
>>>>>>
>>>>>>>Did someone test this?
>>>>>>>
>>>>>>>A. Ponti
>>>>>>
>>>>>>I saw CEGT is now testing dual programs and had Shredder 9.12x64 SMP on top of
>>>>>>the ratingslist (but with few games).
>>>>>>
>>>>>>I hope they can more as it will be interesting to see the actual ELO gain from
>>>>>>SMP.
>>>>>>
>>>>>>--
>>>>>>GCP
>>>>>
>>>>>
>>>>>I don't see why it would be any different at all, than just comparing to a CPU
>>>>>that is X times faster, since that is all SMP does.  I'd expect my dual 2.8 to
>>>>>be about as fast as a single 5ghz processor, assuming everything else (memory,
>>>>>cache, processor internals, etc) are identical...
>>>>
>>>>Bugs.
>>>>
>>>>--
>>>>GCP
>>>
>>>
>>>I ignore that angle.  As bugs could come in any flavor, including a non-SMP
>>>program...
>>
>>Of course bugs can also be in non smp programs but there are bugs that are only
>>in smp version so the only way to know how much smp version is stronger is to
>>test the smp version and not to test faster processor that you believe to be the
>>same.
>>
>>I can add that different programs get different speed improvements from 2
>>processors.
>>
>>Uri
>
>That's certainly true enough.  But if you allow the existance of bugs, then no
>comparison is possible.

Are you saying Crafty is bug-free? Ahaha.

>I've played enough games with my program to know that
>it doesn't do strange things.  If someone shows up with an untested program, >who cares how it does.
>I've seen non-SMP programs do bizarre things due to a lack
>of testing as well.  But allowing that into the discussion negates everything.

Realistically, the SMP mode of most programs is a lot less tested than the
normal mode, because almost noone used to have a dual machine before the X2
arrived.

So the chance of some serious issue being left in there are always bigger.

Deep Fritz lost a game in the 2004 WCCC because of an SMP bug. You think Fritz
wasn't tested in advance?

How can you "leave bugs out of the discussion" when 80% of our programs strength
is probably solely determined by bugs that we do or do not have?

--
GCP



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