Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: The future of computer chess

Author: Vasik Rajlich

Date: 05:47:03 01/29/06

Go up one level in this thread


On January 28, 2006 at 00:29:41, Andrew Wagner wrote:

>The other day, a link was posted to a fascinating video about the history and
>future of computer chess (see
>http://www.talkchess.com/forums/1/message.html?481541). Lots of very interesting
>points were made, particularly about comparing how computers play chess to how
>humans play chess. So, this got me thinking. We know that computers have gotten
>to the point where they can search millions of nodes per second. Humans, of
>course, typically only search a few dozen positions. And yet, while top
>computers have beaten top GMs, they're certainly not far above them, if at all.
>Why is this? If we could get computers to vastly reduce the number of positions
>it looks at, would it play better or worse (assuming it looked at the right
>positions)? It seems to me it would certainly search deeper. Can something like
>this be done with alpha-beta, or have we reached the pinnacle of what an
>alphabeta searcher can do? Is hardware the key to better-playing machines, or is
>there a long way we can go yet with improving artificial intelligence? Some very
>interesting things to ponder.

Just one thing to add: humans are also doing a lot of searching. You might find
that at the "machine code" level, human search is rather primitive - it's just
that we haven't figure out how to reverse engineer it yet.

Vas



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.